War Factory: Difference between revisions
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!Cost | !Cost | ||
!Description | !Description | ||
|- | |||
|{{Icon|type=Tech|file=EfficientMaintenance.png}} | |||
|Efficient Maintenance | |||
|50 | |||
|The upkeep cost of War Factory is reduced by 100 | |||
<div class="note">Upkeep {{#expr: {{#var:upkeep}} - 100}}</div> | |||
|- | |||
|{{Icon|type=Tech|file=HighExplosiveAmmo.png}} | |||
|High-Explosive Ammo | |||
|200 | |||
|Increases the splash damage range of the main guns by 5m, but decreases ATK by 40% | |||
<div class="note">DPS {{#expr: {{#var:atk}} / {{#var:atkint}} * .6 round 0}}, Splash {{#expr: {{#var:splash}} + 5}}m</div> | |||
|- | |- | ||
|{{Icon|type=Tech|file=RangeEnhancement.png}} | |{{Icon|type=Tech|file=RangeEnhancement.png}} | ||
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|{{Icon|type=Tech|file=MissileIntercept.png}} | |{{Icon|type=Tech|file=MissileIntercept.png}} | ||
|Missile Intercept | |Missile Intercept | ||
| | |200 | ||
|Try to intercept enemy missiles within 150 meters (Battlefield powers can't be intercepted), continuous interception for a long time will lead to a decline in interception efficiency. Interception efficiency is independent of the War Factory's attack and level. | |Try to intercept enemy missiles within 150 meters (Battlefield powers can't be intercepted), continuous interception for a long time will lead to a decline in interception efficiency. Interception efficiency is independent of the War Factory's attack and level. | ||
<div class="note">Intercepts missiles from Stormcaller and Overlord, Tech from Fortress, Vulcan, and Melting Point as well as Sentry missiles</div> | <div class="note">Intercepts missiles from Stormcaller and Overlord, Tech from Fortress, Vulcan, and Melting Point as well as Sentry missiles</div> | ||
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|{{Icon|type=Tech|file=PhotonCoating.png}} | |{{Icon|type=Tech|file=PhotonCoating.png}} | ||
|Photon Coating | |Photon Coating | ||
| | |200 | ||
|Covers the unit with a photon coating, reducing damage received by 50% for the first 16s of battle and grants immunity to electromagnetic, ignition and acid effects | |Covers the unit with a photon coating, reducing damage received by 50% for the first 16s of battle and grants immunity to electromagnetic, ignition and acid effects | ||
|} | |} | ||
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== Update Notes == | == Update Notes == | ||
{{Collapsed| | {{Collapsed| | ||
;0.7.24: | |||
* New Tech [Efficient Maintenance]: The upkeep cost of War Factory is reduced by 100. | |||
* New Tech [HIGH-EXPLOSIVE AMMO]: Increases the splash damage range of the main guns by 5m, but decreases ATK by 40%. | |||
* The experience required to level up the WAR FACTORY has been reduced by 30%. | |||
* The price of [Missile Interceptor] is adjusted from 250 to 200. | |||
* The price of [Photon Coating] is adjusted from 300 to 200. | |||
;0.7.22: | ;0.7.22: | ||
* Unit added | * Unit added |
Revision as of 11:52, 12 September 2023
War Factory
|
Factory
Mobility | Ground |
---|---|
Giant | Yes |
Cost | 800 |
Upkeep | 200 |
Unlock cost | 200 |
Units | 1 |
HP | 146782 |
Attack | 7184 × 2 |
Target | Ground Only |
Attack Interval | 1.8s |
Splash Damage | 4.5m |
Burst Damage | 14368 |
Max DPS | 7982 |
Range | 100m |
Speed | 6m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
800 - 1000 |
---|---|
HP Value |
146.8 - 183.5 |
Burst Value |
14.4 - 18 |
DPS Value |
8 - 10 |
Splash Index |
5 |
Tech Upgrades
Icon | Name | Cost | Description |
---|---|---|---|
Efficient Maintenance | 50 | The upkeep cost of War Factory is reduced by 100
Upkeep 100
| |
High-Explosive Ammo | 200 | Increases the splash damage range of the main guns by 5m, but decreases ATK by 40%
DPS 4789, Splash 9.5m
| |
Range Enhancement | 300 | Increases attack range by 40m
Range 140m
| |
Armor Enhancement | 300 | HP is increased by 35% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level.
HP 198156
| |
Phoenix Production | 300 | Produces 1 Phoenix to join the battle every 10s | |
Steel Ball Production | 300 | Produces 1 Steel Ball to join the battle every 5s | |
Sledgehammer Production | 300 | Produces 1 Sledgehammer to join the battle every 4s | |
Missile Intercept | 200 | Try to intercept enemy missiles within 150 meters (Battlefield powers can't be intercepted), continuous interception for a long time will lead to a decline in interception efficiency. Interception efficiency is independent of the War Factory's attack and level.
Intercepts missiles from Stormcaller and Overlord, Tech from Fortress, Vulcan, and Melting Point as well as Sentry missiles
| |
Launcher Overload | 200 | Decreases War Factory's attack interval by 50%, reduces range by 20m
DPS 12931.2, Range 80m
| |
Photon Coating | 200 | Covers the unit with a photon coating, reducing damage received by 50% for the first 16s of battle and grants immunity to electromagnetic, ignition and acid effects |
Update Notes
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