War Factory
From Mechabellum Wiki
War Factory
|
Giant Mobile Factory
Mobility | Ground |
---|---|
Giant | Yes |
Cost | 800 |
Upkeep | 200 |
Unlock cost | 200 |
Units | 1 |
HP | 146782 |
Attack | 7184 × 2 |
Target | Ground Only |
Attack Interval | 1.8s |
Splash Damage | 4.5m |
Burst Damage | 14368 |
Max DPS | 7982 |
Range | 100m |
Speed | 6m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
800 - 1000 |
---|---|
HP Value |
146.8 - 183.5 |
Burst Value |
14.4 - 18 |
DPS Value |
8 - 10 |
Splash Index |
5 |
Tech Upgrades
Icon | Name | Cost | Description |
---|---|---|---|
Efficient Maintenance | 50 | The upkeep cost of War Factory is reduced by 100
Upkeep 100
| |
High-Explosive Ammo | 150 | Increases the splash damage range of the main guns by 5m, but decreases ATK by 40%
DPS 4789, Splash 9.5m
| |
Range Enhancement | 300 | Increases attack range by 40m
Range 140m
| |
Armor Enhancement | 200 | HP is increased by 35% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level.
HP 198156
| |
Phoenix Production | 300 | Produces 1 Phoenix to join the battle every 10s | |
Steel Ball Production | 300 | Produces 1 Steel Ball to join the battle every 5s | |
Sledgehammer Production | 250 | Produces 1 Sledgehammer to join the battle every 4s | |
Missile Intercept | 200 | Try to intercept enemy missiles within 150 meters (Battlefield powers can't be intercepted), continuous interception for a long time will lead to a decline in interception efficiency. Interception efficiency is independent of the War Factory's attack and level.
Intercepts missiles from Stormcaller and Overlord, Tech from Fortress, Vulcan, and Melting Point as well as Sentry missiles
| |
Launcher Overload | 200 | Decreases War Factory's attack interval by 50%, reduces range by 20m
DPS 12931.2, Range 80m
| |
Photon Coating | 200 | Covers the unit with a photon coating, reducing damage received by 50% for the first 16s of battle and grants immunity to electromagnetic, ignition and acid effects |
Update Notes
|