Overlord: Difference between revisions
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|Install two ground-only cannons that have a range of 120m for the Overlord. The cannons attack every 3s to deal 12,000 damage. Damage increases by 12,000 per unit level | |Install two ground-only cannons that have a range of 120m for the Overlord. The cannons attack every 3s to deal 12,000 damage. Damage increases by 12,000 per unit level | ||
<div class="note">Artillery DPS {{#expr: 12000 * | <div class="note">Artillery DPS {{#expr: 12000 * {{#var:level}} / 3 round 0}}</div> | ||
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|{{Icon|type=Tech|file=LauncherOverload.png}} | |{{Icon|type=Tech|file=LauncherOverload.png}} |
Revision as of 23:14, 5 July 2023
Overlord
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Giant aircraft
Mobility | Air |
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Giant | Yes |
Cost | 400 |
Unlock cost | 200 |
Units | 1 |
HP | 16099 |
Attack | 3742 × 4 |
Target | Air & Ground |
Attack Interval | 4.6s |
Splash Damage | 7.0m |
Burst Damage | 14968 |
Max DPS | 3254 |
Range | 110m |
Speed | 10m/s |
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Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
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Unit Cost |
400 - 600 |
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HP Value |
26.8 - 40.2 |
Burst Value |
24.9 - 37.4 |
DPS Value |
5.4 - 8.1 |
Splash Index |
6.1 |
Icon | Name | Cost | Description |
---|---|---|---|
Overlord Artillery | 300 | Install two ground-only cannons that have a range of 120m for the Overlord. The cannons attack every 3s to deal 12,000 damage. Damage increases by 12,000 per unit level
Artillery DPS 4000
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Launcher Overload | 300 | Overlord's attack interval reduces by 50%, reduces range by 20m
Attack interval 2.3s, Range 90m
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Mothership | 300 | Produces 4 Wasps to join combat every 28s | |
Jump Drive | 200 | Increases Overlord's movement speed by 5m/s and allows Overlord to be freely repositioned during the deployment phase of every round
Speed 15m/s
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Photon Emission | 350 | At the start of combat, emits a photon coating on all allied forces (excluding the user) within 100m, reducing damage received by 50% for the first 16s and grants immunity to electromagnetic, ignition and acid effects | |
Range Enhancement | 300 | Increases attack range by 40m
Range 150m
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Armor Enhancement | 200 | HP is increased by 30% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level.
HP 20929
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Field Maintenance | 100 | Automatically restores 4.5% Max HP per second upon taking damage
Heal 724
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High-Explosive Ammo | 100 | Increases splash damage range by 5m, but reduces ATK by 40%
Attack 2245 * 4, Splash area 12m
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Update Notes
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