Arclight: Difference between revisions
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The Arclight is a slow moving ground unit, mainly used against crowds. | The Arclight is a slow moving ground unit, mainly used against crowds. | ||
{| class="table table-dark table-bordered" style="width:auto" | {| class="table table-dark table-bordered" style="width:auto" | ||
!Icon | !Icon | ||
!Name | !Name | ||
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|300 | |300 | ||
|Increases attack range by 40m | |Increases attack range by 40m | ||
<div class="note">Range {{#expr: {{#var:range}} + 40}}m</div> | |||
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|{{Icon|type=Tech|file=ElectromagneticShot.png}} | |{{Icon|type=Tech|file=ElectromagneticShot.png}} | ||
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|300 | |300 | ||
|Increases ATK by 200% | |Increases ATK by 200% | ||
<div class="note">Attack {{#expr: {{#var:atk}} * 3 round 0}}</div> | |||
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|{{Icon|type=Tech|file=ArmorEnhancement.png}} | |{{Icon|type=Tech|file=ArmorEnhancement.png}} | ||
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|The effect increases with unit level, increasing range by 8m and ATK by 23% per level | |The effect increases with unit level, increasing range by 8m and ATK by 23% per level | ||
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== Update Notes == | == Update Notes == |
Revision as of 19:38, 10 June 2023
Arclight
|
Standard crowd control bot
Mobility | Ground |
---|---|
Giant | No |
Cost | 100 |
Unlock cost | 0 |
Units | 1 |
HP | 4414 |
Attack | 347 |
Target | Ground Only |
Attack Interval | 0.9s |
Splash Damage | 7.0m |
Burst Damage | 347 |
Max DPS | 386 |
Range | 93m |
Speed | 7m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
100 |
---|---|
HP Value |
44.1 |
Burst Value |
3.5 |
DPS Value |
3.9 |
Splash Index |
7.7 |
The Arclight is a slow moving ground unit, mainly used against crowds.
Icon | Name | Cost | Description |
---|---|---|---|
Range Enhancement | 300 | Increases attack range by 40m
Range 133m
| |
Electromagnetic Shot | 200 | Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% | |
Charged Shot | 300 | Increases ATK by 200%
Attack 1041
| |
Armor Enhancement | 100 | The effect increases with unit level, reducing damage received by 60 per level | |
Anti-Aircraft Ammunition | 300 | Can be used against aerial units | |
Elite Marksman | 300 | The effect increases with unit level, increasing range by 8m and ATK by 23% per level |
Update Notes
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