Overlord: Difference between revisions

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{| class="table table-dark table-bordered" style="width:auto"
{| class="table table-dark table-bordered" style="width:auto"
|+Overlord Tech Upgrades
!Icon
!Icon
!Name
!Name
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|300
|300
|Increases attack range by 40m
|Increases attack range by 40m
<div class="note">Range {{#expr: {{#var:range}} + 40}}m</div>
|-
|-
|{{Icon|type=Tech|file=Mothership.png}}
|{{Icon|type=Tech|file=Mothership.png}}
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|200
|200
|Increases Overlord's movement speed by 5m/s and allows Overlord to be freely repositioned during the deployment phase of every round
|Increases Overlord's movement speed by 5m/s and allows Overlord to be freely repositioned during the deployment phase of every round
<div class="note">Speed {{#expr: {{#var:speed}} + 5}}m/s</div>
|-
|-
|{{Icon|type=Tech|file=HighExplosiveAmmo.png}}
|{{Icon|type=Tech|file=HighExplosiveAmmo.png}}
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|100
|100
|Increases splash damage range by 5m, but reduces ATK by 40%
|Increases splash damage range by 5m, but reduces ATK by 40%
<div class="note">Attack {{#expr: {{#var:atk}} * .6 / 4 round 0}} * 4, Splash area {{#expr: {{#var:splash}} + 5}}m</div>
|-
|-
|{{Icon|type=Tech|file=FieldMaintenance.png}}
|{{Icon|type=Tech|file=FieldMaintenance.png}}
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|100
|100
|Automatically restores 4.5% Max HP per second upon taking damage
|Automatically restores 4.5% Max HP per second upon taking damage
<div class="note">Heal {{#expr: {{#var:hp}} * .045 round 0}}</div>
|-
|-
|{{Icon|type=Tech|file=LauncherOverload.png}}
|{{Icon|type=Tech|file=LauncherOverload.png}}
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|300
|300
|Overlord's attack interval reduces by 50%, reduces range by 20m
|Overlord's attack interval reduces by 50%, reduces range by 20m
<div class="note">Attack interval {{#expr: {{#var:atkint}} * .5 round 1}}s, Range {{#expr: {{#var:range}} - 20}}m</div>
|-
|-
|{{Icon|type=Tech|file=PhotonEmission.png}}
|{{Icon|type=Tech|file=PhotonEmission.png}}
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|200
|200
|HP is increased by 30% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level.
|HP is increased by 30% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level.
<div class="note">HP {{#expr: {{#var:hp}} * 1.3 round 0}} </div>
|-
|-
|{{Icon|type=Tech|file=ShipboardArtillery.png}}
|{{Icon|type=Tech|file=ShipboardArtillery.png}}
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|300
|300
|Install two ground-only cannons that have a range of 120m for the Overlord. The cannons attack every 3s to deal 12,000 damage. Damage increases by 12,000 per unit level
|Install two ground-only cannons that have a range of 120m for the Overlord. The cannons attack every 3s to deal 12,000 damage. Damage increases by 12,000 per unit level
<div class="note">Artillery DPS {{#expr: 12000 * 2 / 3 round 0}}</div>
|}
|}


==Update Notes==
==Update Notes==

Revision as of 19:19, 10 June 2023

Overlord

Giant aircraft

Overlord.png
Mobility Air
Giant Yes
Cost 400
Unlock cost 200
Units 1
HP 15630
Attack 3654 × 4
Target Air & Ground
Attack Interval 4.0s
Splash Damage 7.5m
Burst Damage 14616
Max DPS 3654
Range 110m
Speed 10m/s
Description
A giant flying unit that excels at dealing massive splash damage at medium and long range.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

400 - 600

HP Value

26.1 - 39.1

Burst Value

24.4 - 36.5

DPS Value

6.1 - 9.1

Splash Index

7.5

v0.7.42
Icon Name Cost Description
RangeEnhancement.png
Range Enhancement 300 Increases attack range by 40m
Range 150m
Mothership.png
Mothership 300 Produces 4 Wasps to join combat every 28s
JumpDrive.png
Jump Drive 200 Increases Overlord's movement speed by 5m/s and allows Overlord to be freely repositioned during the deployment phase of every round
Speed 15m/s
HighExplosiveAmmo.png
High-Explosive Ammo 100 Increases splash damage range by 5m, but reduces ATK by 40%
Attack 2192 * 4, Splash area 12.5m
FieldMaintenance.png
Field Maintenance 100 Automatically restores 4.5% Max HP per second upon taking damage
Heal 703
LauncherOverload.png
Launcher Overload 300 Overlord's attack interval reduces by 50%, reduces range by 20m
Attack interval 2s, Range 90m
PhotonEmission.png
Photon Emission 350 At the start of combat, emits a photon coating on all allied forces (excluding the user) within 100m, reducing damage received by 50% for the first 16s and grants immunity to electromagnetic, ignition and acid effects
ArmorEnhancement.png
Armor Enhancement 200 HP is increased by 30% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level.
HP 20319
ShipboardArtillery.png
Overlord Artillery 300 Install two ground-only cannons that have a range of 120m for the Overlord. The cannons attack every 3s to deal 12,000 damage. Damage increases by 12,000 per unit level
Artillery DPS 8000


Update Notes

0.7.6
  • HP increased by 3%.
  • The price of [Overlord Artillery] has been adjusted from 250 to 300.
  • The price of [Jump Drive] has been adjusted from 150 to 200.
  • [Photon Emission] price adjusted from 300 to 350.
  • [Mothership] production interval adjusted from 26 seconds to 28 seconds.
0.6.179
  • Jump Drive Tech price 100 -> 150; Photon Coating 20s -> 16s
0.6.177
  • Jump Drive Tech price 50 -> 100; Overlord Artillery Tech price 300 -> 250
0.6.176
  • Changed Armor Enhancement
  • Photon Coating changed from 45% / 16s -> 55% / 20s
  • Changed HP from 15476 -> 3576
  • Changed ATK from 3725 -> 14857
0.6.175;
  • Page created