Hound: Difference between revisions
From Mechabellum Wiki
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==Update Notes== | ==Update Notes== | ||
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;1.4.3: | |||
* ATK 253→246(-3%) | |||
;1.4.2: | ;1.4.2: | ||
* ATK 267 → 253(-5%) | * ATK 267 → 253(-5%) |
Revision as of 09:01, 1 May 2025
Hound
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Light Anti-Swarm Mech
Mobility | Ground |
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Giant | No |
Cost | 100 |
Unlock cost | 0 |
Units | 5 |
HP | 897 |
Attack | 246 |
Target | Ground Only |
Attack Interval | 2.4s |
Splash Range | 6 |
Burst Damage | 1230 |
Max DPS | 513 |
Range | 70m |
Speed | 10m/s |
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Summary
- Tips
- Lvl. 1 Attack enhancement (from the right tower) is very impactful since it allows a hound to one-shot crawlers.
- Vertical formation is better against crawlers while horizontal is better against fangs.
Tech Upgrades
Icon | Name | Cost | Description |
---|---|---|---|
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Mechanical Rage | 300 | Increases movement speed of units by 4m/s and reduces attack interval by 0.8s
Attack interval 1.6s
Speed 15m/s
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Range Enhancement | 300 | Increases attack range by 40m
Range 110m
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Armor Enhancement | 400 | HP is increased by 20% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level
HP 1211
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Fire Extinguisher | 200 | Hound will clear fire and acid effets on the ground within 38m |
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Incendiary Bomb | 300 | Launches 1 incendiary Bomb every 16s to ignite the ground beneath the enemy's feet. Incendiary Bombs have a max range of 120m and a minimum range of 40m. |