Hound
From Mechabellum Wiki
Hound
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Light Anti-Swarm Mech
Mobility | Ground |
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Giant | No |
Cost | 100 |
Unlock cost | 0 |
Units | 5 |
HP | 897 |
Attack | 246 |
Target | Ground Only |
Attack Interval | 2.4s |
Splash Range | 6 |
Burst Damage | 1230 |
Max DPS | 513 |
Range | 70m |
Speed | 10m/s |
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Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
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Unit Cost |
20 |
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HP Value |
44.9 |
Burst Value |
12.3 |
DPS Value |
5.1 |
Splash Index |
8.8 |
Summary
- Tips
- Lvl. 1 Attack enhancement (from the right tower) is very impactful since it allows a hound to one-shot crawlers.
- Vertical formation is better against crawlers while horizontal is better against fangs.
Tech Upgrades
Icon | Name | Cost | Description |
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Mechanical Rage | 300 | Increases movement speed of units by 4m/s and reduces attack interval by 0.8s
Attack interval 1.6s
Speed 15m/s
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Range Enhancement | 300 | Increases attack range by 40m
Range 110m
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Armor Enhancement | 400 | HP is increased by 20% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level
HP 1211
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Fire Extinguisher | 200 | Hound will clear fire and acid effets on the ground within 38m |
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Incendiary Bomb | 300 | Launches 1 incendiary Bomb every 16s to ignite the ground beneath the enemy's feet. Incendiary Bombs have a max range of 120m and a minimum range of 40m. |
Update Notes
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