Rhino
From Mechabellum Wiki
Rhino
|
Heavy melee bot
Mobility | Ground |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 1 |
HP | 19297 |
Attack | 3560 |
Target | Ground Only |
Attack Interval | 0.9s |
Splash Range | 6.0 |
Burst Damage | 3560 |
Max DPS | 3956 |
Range | Melee |
Speed | 16m/s |
|
Icon | Name | Cost | Description |
---|---|---|---|
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Mechanical Rage | 200 | Increases the movement speed of units by 5m/s and reduces attack interval by 0.2s |
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Field Maintenance | 300 | Automatically restores 4.5% Max HP per second upon taking damage |
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Wreckage Recycling | 100 | Upon destroying an enemy, recovers HP equal to the enemies HP |
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Final Blitz | 300 | Rhino activates a self-destruct mechanism at 0 HP, dealing damage equivalent to Rhino's Max HP to all units within 48m |
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Photon Coating | 300 | Covers the unit with a photon coating, reducing damage received by 50% for the first 16s of battle and grants immunity to electromagnetic, ignition and acid effects |
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Armor Enhancement | 200 | The effect increases with unit level, reducing damage received by 60 per level |
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Whirlwind | 300 | When there are multiple enemies around, Rhino will use Whirlwind to attack all surrounding enemies, dealing 1.5 times the damage of Rhino's attack power over a long time |
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Power Armor | 300 | Increases HP by 25% and grants immunity to slow |
Update Notes
- 0.7.6
- [Photon Coating] price adjusted from 250 to 300
- [Final Blitz] price adjusted from 250 to 300
- [Power Armor] price adjusted from 250 to 300
- Rhino's attack interval is adjusted from 0.7 seconds to 1 second, and the damage per hit is increased to 3297
- 0.7.0
- Adjusted speed from 15m/s to 16m/s
- 0.6.179
- Unlocking cost from 0 to 50; Photon Coating 20s -> 16s
- 0.6.177
- Power Armor health bonus adjusted from 35% to 25%; Rhino health reduced by 10%
- 0.6.176
- Power Armor Tech added
- Photon Coating changed from 45% / 16s -> 55% / 20s
- 0.6.175
- Page created