Phoenix
From Mechabellum Wiki
Phoenix
|
Long-range strike aircraft
Mobility | Air |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 2 |
HP | 1420 |
Attack | 2892 |
Target | Air & Ground |
Attack Interval | 3.4s |
Splash Range | 0.0 |
Burst Damage | 5784 |
Max DPS | 1701 |
Range | 120m |
Speed | 16m/s |
|
Icon | Name | Cost | Description |
---|---|---|---|
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Quantum Reassembly | 300 | The cockpit of a destroyed Phoenix will follow behind the nearest allied Phoenix and will be fully restored in 20s. This effect can only be triggered 2 times per battle |
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Range Enhancement | 300 | Increases attack range by 40 |
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Elite Marksman | 400 | The effect increases with unit level, increasing range by 8 and ATK by 30% per level increased |
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Jump Drive | 50 | Increases Poenix' movement speed by 5 and allows Phoenix to be freely repositioned during the deployment phase of every round |
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Electromagnetic Shot | 200 | Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% |
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Energy Shield | 200 | Obtain an energy shield that absorbs damage equal to your HP and can block at least one instance of damage. |
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Launcher Overload | 300 | Phoenix's attack interval is reduced by 50%, while the range decreased by 25 |
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Charged Shot | 200 | Phoenix's damage increased by 175%, while the range decreased by 25 |
Update Notes
0.7.0 - Adjusted speed from 15m/s to 16m/s
0.6.179 - New Tech: Charged Shot, Launcher Overload
0.6.176 - Energy Shield tech added
0.6.175 - Page created