Typhoon
From Mechabellum Wiki
Typhoon
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Heavy All Purpose Mech
Mobility | Ground |
---|---|
Giant | No |
Cost | 300 |
Unlock cost | 50 |
Units | 2 |
HP | 9529 |
Attack | 88 |
Target | Air & Ground |
Attack Interval | 0.2s |
Splash Range | 5.0 |
Burst Damage | 176 |
Max DPS | 880 |
Range | 100m |
Speed | 9m/s |
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Summary
The Typhoon is essentially a slower, but durable Mustang. It has good tanking capabilities, especially with its barrier ability. Combined with its rapid-fire attack and splash damage, this unit excels at shredding light units and air units. Due to its relatively short range it is best used aggressively.
- Rare units can only be unlocked by Random Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match.
Tech Upgrades
Icon | Name | Cost | Description |
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Mechanical Rage | 300 | Increases the movement speed of units by 4m/s and increases attack by 50%
Speed 13m/s, Attack 132
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Aerial Specialization | 250 | ATK increases by 90% to aerial units, increases range by 30 when attacking aerial units
Attack 167 and Range 130m vs air, vs ground no change
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Barrier | 400 | Generates a shield that protects all allies within it. Shield HP increases by 8,000 per unit level |
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Homing Missile | 300 | Fires four homing missiles at distant enemies every 9 seconds, each dealing 675 damage (additional 675 damage per level up). With an range of 60m to 180m. |