Fire Badger
From Mechabellum Wiki
Fire Badger
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Medium Anti-Swarm Tank
Mobility | Ground |
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Giant | No |
Cost | 200 |
Unlock cost | 0 |
Units | 3 |
HP | 5184 |
Attack | 28 |
Target | Ground Only |
Attack Interval | 0.1s |
Splash Range | 9.0 |
Burst Damage | 84 |
Max DPS | 840 |
Range | 60m |
Speed | 10m/s |
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Summary
Fire Badgers are smaller, more affordable versions of Vulcans but with a shorter range. However, their limited range and use of napalm technology make them highly effective for defending against aggressive pushes.
- Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match.
Tech Upgrades
Icon | Name | Cost | Description |
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Range Enhancement | 300 | Increases attack range by 40m
Range 100m
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Napalm | 200 | HP decreased by 40%, attacks ignite a 15m area around the target. The area burns for 15s and deals 305 damage per second
HP 3110
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Ignite | 200 | Attacks ignite the target unit. Ignited units lose 6% HP per second for 2s |
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Field Maintenance | 300 | Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage
HP 6739, Heal 303
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Scorching Flames | 200 | Increases Badger's ATK by 100%
Attack 56
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