Steel Ball
From Mechabellum Wiki
Steel Ball
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High-speed anti-unit bot
Mobility | Ground |
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Giant | No |
Cost | 200 |
Unlock cost | 0 |
Units | 4 |
HP | 4571 |
Attack | 2 - 2605 |
Target | Ground Only |
Attack Interval | 0.2s |
Splash Range | 0.0 |
Burst Damage | Minimal |
Max DPS | 52100 |
Range | 45m |
Speed | 16m/s |
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Icon | Name | Cost | Description |
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Energy Absorption | 300 | Increases HP by 60% and converts damage dealt to HP
HP 7314
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Damage Sharing | 250 | Chains adjacent steel balls together, increasing HP by 120% and sharing damage received equally between them
HP 10056, total HP 40225
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Range Enhancement | 300 | Increases attack range by 40m
Range 85m
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Mechanical Division | 300 | Destroyed Steel Balls create 7 level 1 Crawlers to continue fighting |
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Armor Enhancement | 300 | The effect increases with unit level, reducing damage received by 60 per level |
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Heavy Target | 200 | Decrease range by 10m, when switching target, lock-on priority is given to the unit with the highest HP in range.
Range 35m
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Melting Damage
The damage of the Steel Ball need time to build up. A full unit need about 26s to deal a total of 1,000,000 damage that is about 5s longer then the max DPS. That shows the the build up to max DSP need more then 5s. As rule of thumb; it takes about 4 seconds for the first max DPS and 2 seconds for the next, after that the max DPS is applied.