Stormcaller
From Mechabellum Wiki
Stormcaller
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Heavy rocket launcher
Mobility | Ground |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 4 |
HP | 1149 |
Attack | 784 × 4 |
Target | Ground Only |
Attack Interval | 6.3s |
Splash Damage | 5.5m |
Burst Damage | 12544 |
Max DPS | 1991 |
Range | 180m |
Speed | 6m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
50 - 62.5 |
---|---|
HP Value |
18.4 - 23 |
Burst Value |
50.2 - 62.7 |
DPS Value |
8 - 10 |
Splash Index |
14 |
Icon | Name | Cost | Description |
---|---|---|---|
Range Enhancement | 300 | Increases attack range by 40m | |
High-Explosive Ammo | 250 | Increases splash damage range by 5m, but reduces ATK by 40% | |
Incendiary Bomb | 300 | The unit's attack will ignit an area of 5.5m radius for 15s, dealing 350 damage per second. Allied forces are vulnerable to this damage | |
Electromagnetic Explosion | 300 | Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% | |
High Explosive Anti-tank Cartridge | 300 | ATK increases by 100%, attack interval increases by 15% | |
Launcher Overload | 300 | Stormcaller's attack interval is reduced by 50%, range is reduced by 45m, and movement speed is increased by 3m/s |
Update Notes
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