Heavy melee bot
Mobility |
Ground |
Giant |
No |
Cost |
200 |
Unlock cost |
50 |
Units |
1 |
HP |
19297 |
Attack |
3297 |
Target |
Ground Only |
Attack Interval |
0.9s |
Splash Damage |
6.0m |
Burst Damage |
3297 |
Max DPS |
3663 |
Range |
Melee |
Speed |
16m/s |
Description
High speed, high HO, and capable of causing massive splash damage at close range.
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
|
Unit Cost |
200
- 250
|
HP Value |
77.2 -
96.5
|
Burst Value |
13.2 -
16.5
|
DPS Value |
14.7 -
18.3
|
Splash Index |
6.7
|
v1.0
Rhino Tech Upgrades
Icon
|
Name
|
Cost
|
Description
|
|
Mechanical Rage
|
200
|
Increases the movement speed of units ba 5 and reduces attack interval by 0.2s
|
|
Field Maintenance
|
300
|
Automatically restores 4.5% Max HP per second upon taking damage
|
|
Wreckage Recycling
|
100
|
Upon destroying an enemy, recovers HP equal to the enemies HP
|
|
Final Blitz
|
250
|
Rhino activates a self-destruct mechanism at 0 HP, dealing damage equivalent to Rhino's Max HP to all units within 48m
|
|
Photon Coating
|
250
|
Covers the unit with a photon coating, reducing damage received by 45% for the first 16s of battle and grants immunity to electromagnetic, ignition, and acid effects
|
|
Armor Enhancement
|
200
|
The effect increases with unit level, reducing damage received by 60 per level increased
|
|
Whirlwind
|
300
|
When there are multiple enemies around, Rhino will use Whirlwind to attack all surrounding enemies. Whirlwind will cause 1-5 times the damage of Rhino's attack power, but it will take a long time
|
|
Power Armor
|
200
|
Increases HP by 25% and grants immunity to slow
|
Update Notes
0.6.175 - Page created
0.6.176 - Power Armor Tech added
0.6.177 - Power Armor health bonus adjusted from 35% to 25%; Rhino health reduced by 10%