Rhino: Difference between revisions

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(UnitInfobox parameter update (WIP))
(add icon template)
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{{UnitInfobox|image=Rhino.png|type=Heavy melee bot|unlockcost=50|cost=200|hp=19297|atk=2219|splashdmg=6|atkint=0.7|range=Melee|speed=16|igdesc=High speed, high HO, and capable of causing massive splash damage at close range.}}
{{UnitInfobox|image=Rhino.png|type=Heavy melee bot|unlockcost=50|cost=200|hp=19297|atk=2219|splashdmg=6|atkint=0.7|range=Melee|speed=16|igdesc=High speed, high HO, and capable of causing massive splash damage at close range.}}
 
{| class="table table-dark table-bordered" style="width:auto"
{| class="table-dark table-bordered"
|+Rhino Tech Upgrades
|+Rhino Tech Upgrades
!Icon
!Icon
Line 8: Line 7:
!Description
!Description
|-
|-
|[[File:MechanicalRage.png|frameless]]
|{{Icon|type=Tech|file=MechanicalRage.png}}
|Mechanical Rage
|Mechanical Rage
|200
|200
|Increases the movement speed of units by 5 and reduces attack interval by 0.2s
|Increases the movement speed of units by 5 and reduces attack interval by 0.2s
|-
|-
|[[File:FieldMaintenance.png|frameless]]
|{{Icon|type=Tech|file=FieldMaintenance.png}}
|Field Maintenance
|Field Maintenance
|300
|300
|Automatically restores 4.5% Max HP per second upon taking damage
|Automatically restores 4.5% Max HP per second upon taking damage
|-
|-
|[[File:WreckageRecycling.png|frameless]]
|{{Icon|type=Tech|file=WreckageRecycling.png}}
|Wreckage Recycling
|Wreckage Recycling
|100
|100
|Upon destroying an enemy, recovers HP equal to the enemies HP
|Upon destroying an enemy, recovers HP equal to the enemies HP
|-
|-
|[[File:FinalBlitz.png|frameless]]
|{{Icon|type=Tech|file=FinalBlitz.png}}
|Final Blitz
|Final Blitz
|250
|250
|Rhino activates a self-destruct mechanism at 0 HP, dealing damage equivalent to Rhino's Max HP to all units within 48m
|Rhino activates a self-destruct mechanism at 0 HP, dealing damage equivalent to Rhino's Max HP to all units within 48m
|-
|-
|[[File:PhotonCoating.png|frameless]]
|{{Icon|type=Tech|file=PhotonCoating.png}}
|Photon Coating
|Photon Coating
|250
|250
|Covers the unit with a photon coating, reducing damage received by 55% for the first 16s of battle and grants immunity to electromagnetic, ignition and acid effects
|Covers the unit with a photon coating, reducing damage received by 55% for the first 16s of battle and grants immunity to electromagnetic, ignition and acid effects
|-
|-
|[[File:ArmorEnhancement.png|frameless]]
|{{Icon|type=Tech|file=ArmorEnhancement.png}}
|Armor Enhancement
|Armor Enhancement
|200
|200
|The effect increases with unit level, reducing damage received by 60 per level increased
|The effect increases with unit level, reducing damage received by 60 per level increased
|-
|-
|[[File:Whirlwind.png|frameless]]
|{{Icon|type=Tech|file=Whirlwind.png}}
|Whirlwind
|Whirlwind
|300
|300
|When there are multiple enemies around, Rhino will use Whirlwind to attack all surrounding enemies, dealing 1.5 times the damage of Rhino's attack power over a long time
|When there are multiple enemies around, Rhino will use Whirlwind to attack all surrounding enemies, dealing 1.5 times the damage of Rhino's attack power over a long time
|-
|-
|[[File:PowerArmor.png|frameless]]
|{{Icon|type=Tech|file=PowerArmor.png}}
|Power Armor
|Power Armor
|200
|200
Line 62: Line 61:
Photon Coating changed from 45% / 16s -> 55% / 20s
Photon Coating changed from 45% / 16s -> 55% / 20s


0.6.175 - Page created <br \><br \>
0.6.175 - Page created  
 
 
[[Category:Units]]
[[Category:Units]]

Revision as of 23:54, 28 May 2023

Rhino

Heavy melee bot

Rhino.png
Mobility Ground
Giant No
Cost 200
Unlock cost 50
Units 1
HP 19297
Attack 3297
Target Ground Only
Attack Interval 0.9s
Splash Damage 6.0m
Burst Damage 3297
Max DPS 3663
Range Melee
Speed 16m/s
Description
High speed, high HO, and capable of causing massive splash damage at close range.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

200 - 250

HP Value

77.2 - 96.5

Burst Value

13.2 - 16.5

DPS Value

14.7 - 18.3

Splash Index

6.7

v1.0
Rhino Tech Upgrades
Icon Name Cost Description
MechanicalRage.png
Mechanical Rage 200 Increases the movement speed of units by 5 and reduces attack interval by 0.2s
FieldMaintenance.png
Field Maintenance 300 Automatically restores 4.5% Max HP per second upon taking damage
WreckageRecycling.png
Wreckage Recycling 100 Upon destroying an enemy, recovers HP equal to the enemies HP
FinalBlitz.png
Final Blitz 250 Rhino activates a self-destruct mechanism at 0 HP, dealing damage equivalent to Rhino's Max HP to all units within 48m
PhotonCoating.png
Photon Coating 250 Covers the unit with a photon coating, reducing damage received by 55% for the first 16s of battle and grants immunity to electromagnetic, ignition and acid effects
ArmorEnhancement.png
Armor Enhancement 200 The effect increases with unit level, reducing damage received by 60 per level increased
Whirlwind.png
Whirlwind 300 When there are multiple enemies around, Rhino will use Whirlwind to attack all surrounding enemies, dealing 1.5 times the damage of Rhino's attack power over a long time
PowerArmor.png
Power Armor 200 Increases HP by 25% and grants immunity to slow

Update Notes

0.7.0 - Adjusted speed from 15m/s to 16m/s

0.6.179 - Unlocking cost from 0 to 50; Photon Coating 20s -> 16s

0.6.177 - Power Armor health bonus adjusted from 35% to 25%; Rhino health reduced by 10%

0.6.176

Power Armor Tech added

Photon Coating changed from 45% / 16s -> 55% / 20s

0.6.175 - Page created