Stormcaller: Difference between revisions
From Mechabellum Wiki
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(update tech) |
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|Incendiary Bomb | |Incendiary Bomb | ||
|300 | |300 | ||
|The unit's attack will ignit an area of 5.5m radius for 15s, dealing | |The unit's attack will ignit an area of 5.5m radius for 15s, dealing 350 damage per second. Allied forces are vulnerable to this damage | ||
|- | |- | ||
|[[File:ElectromagneticShot.png|frameless]] | |[[File:ElectromagneticShot.png|frameless]] | ||
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|Launcher Overload | |Launcher Overload | ||
|300 | |300 | ||
|Stormcaller's attack interval is reduced by 50%, range is reduced by | |Stormcaller's attack interval is reduced by 50%, range is reduced by 45 meters, and movement speed is increased by 3 | ||
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==Update Notes== | ==Update Notes== | ||
0.7.0 - Adjusted the range reduction effect of Stormcaller's [Launcher Overload] from 40 to 45 | |||
0.6.179 - Launcher Overload now also increases movement speed by 3 | 0.6.179 - Launcher Overload now also increases movement speed by 3 | ||
Revision as of 00:35, 27 May 2023
Stormcaller
|
Heavy rocket launcher
Mobility | Ground |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 4 |
HP | 1149 |
Attack | 784 × 4 |
Target | Ground Only |
Attack Interval | 6.3s |
Splash Damage | 5.5m |
Burst Damage | 12544 |
Max DPS | 1991 |
Range | 180m |
Speed | 6m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
50 - 62.5 |
---|---|
HP Value |
18.4 - 23 |
Burst Value |
50.2 - 62.7 |
DPS Value |
8 - 10 |
Splash Index |
14 |
Update Notes
0.7.0 - Adjusted the range reduction effect of Stormcaller's [Launcher Overload] from 40 to 45
0.6.179 - Launcher Overload now also increases movement speed by 3
0.6.176 - High-Explosive Ammo Tech price 200 -> 250
0.6.175 - Page created