Wasp: Difference between revisions
From Mechabellum Wiki
(Electromagnetic Shot tech added) |
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{{UnitInfobox|image=Wasp.png|mobility=Air|giant=No|type=Light aircraft|unlockcost=50|cost=200|units=12|hp=282|atk=189|splashdmg=No|target=Air & Ground|atkint=1.5s|range=50m|speed= | {{UnitInfobox|image=Wasp.png|mobility=Air|giant=No|type=Light aircraft|unlockcost=50|cost=200|units=12|hp=282|atk=189|splashdmg=No|target=Air & Ground|atkint=1.5s|range=50m|speed=16m/s|igdesc=Swift and fragile aerial units. They can deal horrifying damage while their group remains intact.}} | ||
{| class="table-dark table-bordered" | {| class="table-dark table-bordered" | ||
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==Update Notes== | ==Update Notes== | ||
0. | 0.7.0 - Adjusted speed from 15m/s to 16m/s | ||
0.6.176 - Electromagnetic Shot tech added | 0.6.176 - Electromagnetic Shot tech added | ||
0.6.175 - Page created | |||
[[Category:Units]] | [[Category:Units]] |
Revision as of 08:33, 24 May 2023
Wasp
|
Light aircraft
Mobility | Air |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 12 |
HP | 311 |
Attack | 202 |
Target | Air & Ground |
Attack Interval | 1.4s |
Splash Damage | No |
Burst Damage | 2424 |
Max DPS | 1731 |
Range | 50m |
Speed | 16m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
16.7 - 20.8 |
---|---|
HP Value |
14.9 - 18.7 |
Burst Value |
9.7 - 12.1 |
DPS Value |
6.9 - 8.7 |
Splash Index |
4.9 |
Update Notes
0.7.0 - Adjusted speed from 15m/s to 16m/s
0.6.176 - Electromagnetic Shot tech added
0.6.175 - Page created