Fire Badger: Difference between revisions
From Mechabellum Wiki
No edit summary |
No edit summary |
||
Line 18: | Line 18: | ||
|{{Icon|type=Tech|file=RangeEnhancement.png}} | |{{Icon|type=Tech|file=RangeEnhancement.png}} | ||
|Range Enhancement | |Range Enhancement | ||
| | |200 | ||
|Increases attack range by 40m | |Increases attack range by 40m | ||
<div class="note">Range {{#expr: {{#var:range}} + 40}}m</div> | <div class="note">Range {{#expr: {{#var:range}} + 40}}m</div> | ||
Line 35: | Line 35: | ||
|{{Icon|type=Tech|file=FieldMaintenance.png}} | |{{Icon|type=Tech|file=FieldMaintenance.png}} | ||
|Field Maintenance | |Field Maintenance | ||
| | |250 | ||
|Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage | |Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage | ||
<div class="note">HP {{#expr: {{#var:hp}} * 1.3 round 0}}, Heal {{#expr: {{#var:hp}} * 1.3 * .045 round 0}}</div> | <div class="note">HP {{#expr: {{#var:hp}} * 1.3 round 0}}, Heal {{#expr: {{#var:hp}} * 1.3 * .045 round 0}}</div> | ||
Line 45: | Line 45: | ||
<div class="note">Attack {{#expr: {{#var:atk}} * 2 round 0}}</div> | <div class="note">Attack {{#expr: {{#var:atk}} * 2 round 0}}</div> | ||
|} | |} | ||
== Update Notes == | |||
{{Collapsed| | |||
;1.0.03: | |||
* The price of Range Enhancement has been reduced from 300 to 200 | |||
* The price of Field Maintenance has been reduced from 300 to 250 | |||
}} | |||
[[Category:Units]] |
Latest revision as of 22:37, 1 November 2024
Fire Badger
|
Medium Anti-Swarm Tank
Mobility | Ground |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 0 |
Units | 3 |
HP | 5184 |
Attack | 27 |
Target | Ground |
Attack Interval | 0.1s |
Splash Damage | 9.0m |
Burst Damage | 81 |
Max DPS | 810 |
Range | 60m |
Speed | 10m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
66.7 |
---|---|
HP Value |
77.8 |
Burst Value |
0.4 |
DPS Value |
4.1 |
Splash Index |
20.8 |
Summary
Fire Badgers are smaller, more affordable versions of Vulcans but with a shorter range. However, their limited range and use of napalm technology make them highly effective for defending against aggressive pushes.
- Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match.
Tech Upgrades
Icon | Name | Cost | Description |
---|---|---|---|
Range Enhancement | 200 | Increases attack range by 40m
Range 100m
| |
Napalm | 200 | HP decreased by 40%, attacks ignite a 15m area around the target. The area burns for 15s and deals 305 damage per second
HP 3110
| |
Ignite | 200 | Attacks ignite the target unit. Ignited units lose 6% HP per second for 2s | |
Field Maintenance | 250 | Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage
HP 6739, Heal 303
| |
Scorching Flames | 200 | Increases Badger's ATK by 100%
Attack 54
|
Update Notes
|