Wasp: Difference between revisions
From Mechabellum Wiki
No edit summary |
(Electromagnetic Shot tech added) |
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Line 47: | Line 47: | ||
|200 | |200 | ||
|ATK increases by 200% to ground units | |ATK increases by 200% to ground units | ||
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|[[File:ElectromagneticShot.png|frameless]] | |||
|Electromagnetic Shot | |||
|300 | |||
|Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% | |||
|} | |} | ||
==Update Notes== | ==Update Notes== | ||
0.6.175 - Page created | 0.6.175 - Page created <br /> | ||
0.6.176 - Electromagnetic Shot tech added | |||
[[Category:Units]] | [[Category:Units]] |
Revision as of 10:45, 16 April 2023
Wasp
|
Light aircraft
Mobility | Air |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 12 |
HP | 311 |
Attack | 202 |
Target | Air & Ground |
Attack Interval | 1.4s |
Splash Damage | No |
Burst Damage | 2424 |
Max DPS | 1731 |
Range | 50m |
Speed | 16m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
16.7 - 20.8 |
---|---|
HP Value |
14.9 - 18.7 |
Burst Value |
9.7 - 12.1 |
DPS Value |
6.9 - 8.7 |
Splash Index |
4.9 |
Update Notes
0.6.175 - Page created
0.6.176 - Electromagnetic Shot tech added