Fire Badger: Difference between revisions

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(Created page with "== Summary == Fire Badgers are smaller, more affordable versions of Vulcans but with a shorter range. However, their limited range and use of napalm technology make them highly effective for defending against aggressive pushes. * Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match. === Tech Upgrades === {| class="table table-dark table-bordered table-block-last-...")
 
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{{UnitInfobox
  | image = FireBadger.png
  | type = Medium Anti-Swarm Tank
  | igdesc = A medium tank with a short-range flamethrower that is effective against light units.
}}__NOTOC__
== Summary ==
== Summary ==
Fire Badgers are smaller, more affordable versions of Vulcans but with a shorter range. However, their limited range and use of napalm technology make them highly effective for defending against aggressive pushes.
Fire Badgers are smaller, more affordable versions of Vulcans but with a shorter range. However, their limited range and use of napalm technology make them highly effective for defending against aggressive pushes.
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|{{Icon|type=Tech|file=RangeEnhancement.png}}
|{{Icon|type=Tech|file=RangeEnhancement.png}}
|Range Enhancement
|Range Enhancement
|300
|200
|Increases attack range by 40m
|Increases attack range by 40m
<div class="note">Range {{#expr: {{#var:range}} + 40}}m</div>
<div class="note">Range {{#expr: {{#var:range}} + 40}}m</div>
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|{{Icon|type=Tech|file=FieldMaintenance.png}}
|{{Icon|type=Tech|file=FieldMaintenance.png}}
|Field Maintenance
|Field Maintenance
|300
|250
|Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage
|Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage
<div class="note">HP {{#expr: {{#var:hp}} * 1.3 round 0}}, Heal {{#expr: {{#var:hp}} * 1.3 * .045 round 0}}</div>
<div class="note">HP {{#expr: {{#var:hp}} * 1.3 round 0}}, Heal {{#expr: {{#var:hp}} * 1.3 * .045 round 0}}</div>
Line 40: Line 45:
<div class="note">Attack {{#expr: {{#var:atk}} * 2 round 0}}</div>
<div class="note">Attack {{#expr: {{#var:atk}} * 2 round 0}}</div>
|}
|}
== Update Notes ==
{{Collapsed|
;1.0.03:
* The price of Range Enhancement has been reduced from 300 to 200
* The price of Field Maintenance has been reduced from 300 to 250
}}
[[Category:Units]]

Latest revision as of 22:37, 1 November 2024

Fire Badger

Medium Anti-Swarm Tank

FireBadger.png
Mobility Ground
Giant No
Cost 200
Unlock cost 0
Units 3
HP 5184
Attack 27
Target Ground
Attack Interval 0.1s
Splash Damage 9.0m
Burst Damage 81
Max DPS 810
Range 60m
Speed 10m/s
Description
A medium tank with a short-range flamethrower that is effective against light units.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

66.7

HP Value

77.8

Burst Value

0.4

DPS Value

4.1

Splash Index

20.8

v1.0

Summary

Fire Badgers are smaller, more affordable versions of Vulcans but with a shorter range. However, their limited range and use of napalm technology make them highly effective for defending against aggressive pushes.

  • Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match.

Tech Upgrades

Icon Name Cost Description
RangeEnhancement.png
Range Enhancement 200 Increases attack range by 40m
Range 100m
Napalm.png
Napalm 200 HP decreased by 40%, attacks ignite a 15m area around the target. The area burns for 15s and deals 305 damage per second
HP 3110
Ignite.png
Ignite 200 Attacks ignite the target unit. Ignited units lose 6% HP per second for 2s
FieldMaintenance.png
Field Maintenance 250 Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage
HP 6739, Heal 303
ScorchingFlames.png
Scorching Flames 200 Increases Badger's ATK by 100%
Attack 54

Update Notes

1.0.03
  • The price of Range Enhancement has been reduced from 300 to 200
  • The price of Field Maintenance has been reduced from 300 to 250