Wasp: Difference between revisions
From Mechabellum Wiki
(add table-block-last-lg) |
mNo edit summary |
||
Line 10: | Line 10: | ||
!Cost | !Cost | ||
!Description | !Description | ||
|- | |- | ||
|{{Icon|type=Tech|file=EnergyShield.png}} | |{{Icon|type=Tech|file=EnergyShield.png}} | ||
Line 22: | Line 16: | ||
|Obtain an energy shield that absorbs damage equal to your HP and can block at least one instance of damage. | |Obtain an energy shield that absorbs damage equal to your HP and can block at least one instance of damage. | ||
|- | |- | ||
|{{Icon|type=Tech|file= | |{{Icon|type=Tech|file=RangeEnhancement.png}} | ||
| | |Range Enhancement | ||
| | |300 | ||
| | |Increases attack range by 40m | ||
<div class="note">Range {{#expr: {{#var:range}} + 40}}m</div> | |||
|- | |- | ||
|{{Icon|type=Tech|file=JumpDrive.png}} | |{{Icon|type=Tech|file=JumpDrive.png}} | ||
Line 33: | Line 28: | ||
<div class="note">Speed {{#expr: {{#var:speed}} + 5 round 0}}m/s</div> | <div class="note">Speed {{#expr: {{#var:speed}} + 5 round 0}}m/s</div> | ||
|- | |- | ||
|{{Icon|type=Tech|file= | |{{Icon|type=Tech|file=GroundSpecialization.png}} | ||
| | |Ground Specialization | ||
|200 | |200 | ||
| | |ATK increases by 200% to ground units | ||
<div class="note">Attack {{#expr: {{#var:atk}} * | <div class="note">Attack {{#expr: {{#var:atk}} * 3 round 0}} vs ground, vs air no change</div> | ||
|- | |- | ||
|{{Icon|type=Tech|file=EliteMarksman.png}} | |{{Icon|type=Tech|file=EliteMarksman.png}} | ||
Line 44: | Line 39: | ||
|The effect increases with unit level, increasing range by 8m and ATK by 23% per level increased | |The effect increases with unit level, increasing range by 8m and ATK by 23% per level increased | ||
|- | |- | ||
|{{Icon|type=Tech|file= | |{{Icon|type=Tech|file=Ignite.png}} | ||
| | |Ignite | ||
|200 | |200 | ||
| | |Attacks have a chance to ignite the target unit. Ignited units lose 6% HP per second for 2s | ||
|- | |- | ||
|{{Icon|type=Tech|file=ElectromagneticShot.png}} | |{{Icon|type=Tech|file=ElectromagneticShot.png}} | ||
Line 60: | Line 48: | ||
|200 | |200 | ||
|Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% | |Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% | ||
|- | |||
|{{Icon|type=Tech|file=HighExplosiveAmmo.png}} | |||
|High-Explosive Ammo | |||
|200 | |||
|Increases splash damage range by 7m, but reduces ATK by 40% | |||
<div class="note">Attack {{#expr: {{#var:atk}} * .6 round 0}}, Splash {{#expr: {{#var:splash}} + 7 round 1}}m</div> | |||
|- | |||
|{{Icon|type=Tech|file=ArmorPiercingBullets.png}} | |||
|Armor-Piercing Bullets | |||
|200 | |||
|Increases ATK by 50% | |||
<div class="note">Attack {{#expr: {{#var:atk}} * 1.5 round 0}}</div> | |||
|- | |- | ||
|{{Icon|type=Tech|file=AerialSpecialization.png}} | |{{Icon|type=Tech|file=AerialSpecialization.png}} |
Revision as of 22:19, 22 June 2023
Wasp
|
Light aircraft
Mobility | Air |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 12 |
HP | 311 |
Attack | 202 |
Target | Air & Ground |
Attack Interval | 1.4s |
Splash Range | 0.0 |
Burst Damage | 2424 |
Max DPS | 1731 |
Range | 50m |
Speed | 16m/s |
|
Icon | Name | Cost | Description |
---|---|---|---|
![]() |
Energy Shield | 300 | Obtain an energy shield that absorbs damage equal to your HP and can block at least one instance of damage. |
![]() |
Range Enhancement | 300 | Increases attack range by 40m
Range 90m
|
![]() |
Jump Drive | 50 | Increases Wasp's movement speed by 5m/s and allows Wasp's to be freely repositioned during the deployment phase of every round
Speed 21m/s
|
![]() |
Ground Specialization | 200 | ATK increases by 200% to ground units
Attack 606 vs ground, vs air no change
|
![]() |
Elite Marksman | 400 | The effect increases with unit level, increasing range by 8m and ATK by 23% per level increased |
![]() |
Ignite | 200 | Attacks have a chance to ignite the target unit. Ignited units lose 6% HP per second for 2s |
![]() |
Electromagnetic Shot | 200 | Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% |
![]() |
High-Explosive Ammo | 200 | Increases splash damage range by 7m, but reduces ATK by 40%
Attack 121, Splash 7m
|
![]() |
Armor-Piercing Bullets | 200 | Increases ATK by 50%
Attack 303
|
![]() |
Aerial Specialization | 300 | Attack against air units is increased by 75%, and the range when attacking air units is increased by 30m
Attack 354 and Range 80m vs air, vs ground no change
|