Hacker: Difference between revisions
From Mechabellum Wiki
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| igdesc = Emits light waves to seize control of enemy units. Its long control interval makes it less efficient at controlling light units. | | igdesc = Emits light waves to seize control of enemy units. Its long control interval makes it less efficient at controlling light units. | ||
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{| class="table table-dark table-bordered" style="width:auto" | {| class="table table-dark table-bordered table-block-last-lg" style="width:auto" | ||
|+Hacker Tech Upgrades | |||
!Icon | !Icon | ||
!Name | !Name |
Revision as of 21:44, 21 June 2023
Hacker
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Hacker bot
Mobility | Ground |
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Giant | No |
Cost | 200 |
Unlock cost | 100 |
Units | 1 |
HP | 3249 |
Attack | 585 |
Target | Ground Only |
Attack Interval | 0.3s |
Splash Damage | No |
Burst Damage | 585 |
Max DPS | 1950 |
Range | 110m |
Speed | 8m/s |
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Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
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Unit Cost |
200 - 300 |
---|---|
HP Value |
10.8 - 16.2 |
Burst Value |
2 - 2.9 |
DPS Value |
6.5 - 9.8 |
Splash Index |
0.3 |
Icon | Name | Cost | Description |
---|---|---|---|
Range Enhancement | 300 | Increases attack range by 40m
Range 150m
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Electromagnetic Interference | 100 | Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% | |
Enhanced Control | 300 | Units under Hacker's control will immediately recover their maximum HP | |
Barrier | 300 | Generates a large-scale shield that protects all allies within it. Shield HP increases by 25,000 per unit level | |
Multiple Control | 300 | The range of the hacker is reduced by 25 meters, but it can launch 5 control beams at the same time, and the control efficiency of each beam is 17% of the original
Range 85m
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Update Notes
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