Wasp: Difference between revisions

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{{UnitInfobox|image=Wasp.png|mobility=Air|type=Light aircraft|unlockcost=50|cost=200|units=12|hp=282|atk=189|target=Air & Ground|atkint=1.5|range=50|speed=16|igdesc=Swift and fragile aerial units. They can deal horrifying damage while their group remains intact.}}
{{UnitInfobox|image=Wasp.png|mobility=Air|type=Light aircraft|unlockcost=50|cost=200|units=12|hp=282|atk=189|target=Air & Ground|atkint=1.5|range=50|speed=16|igdesc=Swift and fragile aerial units. They can deal horrifying damage while their group remains intact.}}
 
{| class="table table-dark table-bordered" style="width:auto"
{| class="table-dark table-bordered"
|+Wasp Tech Upgrades
|+Wasp Tech Upgrades
!Icon
!Icon
Line 8: Line 7:
!Description
!Description
|-
|-
|[[File:HighExplosiveAmmo.png|frameless]]
|{{Icon|type=Tech|file=HighExplosiveAmmo.png}}
|High-Explosive Ammo
|High-Explosive Ammo
|200
|200
|Increases splash damage range by 7m, but reduces ATK by 40%
|Increases splash damage range by 7m, but reduces ATK by 40%
|-
|-
|[[File:EnergyShield.png|frameless]]
|{{Icon|type=Tech|file=EnergyShield.png}}
|Energy Shield
|Energy Shield
|300
|300
|Obtain an energy shield that absorbs damage equal to your HP and can block at least one instance of damage.
|Obtain an energy shield that absorbs damage equal to your HP and can block at least one instance of damage.
|-
|-
|[[File:Ignite.png|frameless]]
|{{Icon|type=Tech|file=Ignite.png}}
|Ignite
|Ignite
|200
|200
|Attacks have a chance to ignite the target unit. Ignited units lose 6% HP per second for 2s
|Attacks have a chance to ignite the target unit. Ignited units lose 6% HP per second for 2s
|-
|-
|[[File:JumpDrive.png|frameless]]
|{{Icon|type=Tech|file=JumpDrive.png}}
|Jump Drive
|Jump Drive
|50
|50
|Increases Wasp's movement speed by 5 and allows Wasp's to be freely repositioned during the deployment phase of every round
|Increases Wasp's movement speed by 5 and allows Wasp's to be freely repositioned during the deployment phase of every round
|-
|-
|[[File:ArmorPiercingBullets.png|frameless]]
|{{Icon|type=Tech|file=ArmorPiercingBullets.png}}
|Armor-Piercing Bullets
|Armor-Piercing Bullets
|200
|200
|Increases ATK by 50%
|Increases ATK by 50%
|-
|-
|[[File:EliteMarksman.png|frameless]]
|{{Icon|type=Tech|file=EliteMarksman.png}}
|Elite Marksman
|Elite Marksman
|400
|400
|The effect increases with unit level, increasing range by 8 and ATK by 30% per level increased
|The effect increases with unit level, increasing range by 8 and ATK by 30% per level increased
|-
|-
|[[File:RangeEnhancement.png|frameless]]
|{{Icon|type=Tech|file=RangeEnhancement.png}}
|Range Enhancement
|Range Enhancement
|300
|300
|Increases attack range by 40
|Increases attack range by 40
|-
|-
|[[File:GroundSpecialization.png|frameless]]
|{{Icon|type=Tech|file=GroundSpecialization.png}}
|Ground Specialization
|Ground Specialization
|200
|200
|ATK increases by 200% to ground units
|ATK increases by 200% to ground units
|-
|-
|[[File:ElectromagneticShot.png|frameless]]
|{{Icon|type=Tech|file=ElectromagneticShot.png}}
|Electromagnetic Shot
|Electromagnetic Shot
|200
|200
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0.6.175 - Page created
0.6.175 - Page created
[[Category:Units]]
[[Category:Units]]

Revision as of 23:55, 28 May 2023

Wasp

Light aircraft

Wasp.png
Mobility Air
Giant No
Cost 200
Unlock cost 50
Units 12
HP 302
Attack 202
Target Air & Ground
Attack Interval 1.4s
Splash Damage No
Burst Damage 2424
Max DPS 1731
Range 50m
Speed 16m/s
Description
Swift and fragile aerial units. They can deal horrifying damage while their group remains intact.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

16.7 - 20.8

HP Value

14.5 - 18.1

Burst Value

9.7 - 12.1

DPS Value

6.9 - 8.7

Splash Index

4.9

v0.7.42
Wasp Tech Upgrades
Icon Name Cost Description
HighExplosiveAmmo.png
High-Explosive Ammo 200 Increases splash damage range by 7m, but reduces ATK by 40%
EnergyShield.png
Energy Shield 300 Obtain an energy shield that absorbs damage equal to your HP and can block at least one instance of damage.
Ignite.png
Ignite 200 Attacks have a chance to ignite the target unit. Ignited units lose 6% HP per second for 2s
JumpDrive.png
Jump Drive 50 Increases Wasp's movement speed by 5 and allows Wasp's to be freely repositioned during the deployment phase of every round
ArmorPiercingBullets.png
Armor-Piercing Bullets 200 Increases ATK by 50%
EliteMarksman.png
Elite Marksman 400 The effect increases with unit level, increasing range by 8 and ATK by 30% per level increased
RangeEnhancement.png
Range Enhancement 300 Increases attack range by 40
GroundSpecialization.png
Ground Specialization 200 ATK increases by 200% to ground units
ElectromagneticShot.png
Electromagnetic Shot 200 Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40%

Update Notes

0.7.0

- Adjusted speed from 15m/s to 16m/s

- The cost of Wasp's [High Explosive Ammo] has been adjusted from 300 to 200

- The cost of Wasp's [Electromagnetic Shot] is adjusted from 300 to 200

0.6.176 - Electromagnetic Shot tech added

0.6.175 - Page created