Rhino: Difference between revisions
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{{UnitInfobox|image=Rhino.png|type=Heavy melee bot|unlockcost=50|cost=200|hp=19297|atk=2219|splashdmg=6|atkint=0.7|range=Melee|speed=16|igdesc=High speed, high HO, and capable of causing massive splash damage at close range.}} | {{UnitInfobox|image=Rhino.png|type=Heavy melee bot|unlockcost=50|cost=200|hp=19297|atk=2219|splashdmg=6|atkint=0.7|range=Melee|speed=16|igdesc=High speed, high HO, and capable of causing massive splash damage at close range.}} | ||
{| class="table table-dark table-bordered" style="width:auto" | |||
{| class="table-dark table-bordered" | |||
|+Rhino Tech Upgrades | |+Rhino Tech Upgrades | ||
!Icon | !Icon | ||
Line 8: | Line 7: | ||
!Description | !Description | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=MechanicalRage.png}} | ||
|Mechanical Rage | |Mechanical Rage | ||
|200 | |200 | ||
|Increases the movement speed of units by 5 and reduces attack interval by 0.2s | |Increases the movement speed of units by 5 and reduces attack interval by 0.2s | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=FieldMaintenance.png}} | ||
|Field Maintenance | |Field Maintenance | ||
|300 | |300 | ||
|Automatically restores 4.5% Max HP per second upon taking damage | |Automatically restores 4.5% Max HP per second upon taking damage | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=WreckageRecycling.png}} | ||
|Wreckage Recycling | |Wreckage Recycling | ||
|100 | |100 | ||
|Upon destroying an enemy, recovers HP equal to the enemies HP | |Upon destroying an enemy, recovers HP equal to the enemies HP | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=FinalBlitz.png}} | ||
|Final Blitz | |Final Blitz | ||
|250 | |250 | ||
|Rhino activates a self-destruct mechanism at 0 HP, dealing damage equivalent to Rhino's Max HP to all units within 48m | |Rhino activates a self-destruct mechanism at 0 HP, dealing damage equivalent to Rhino's Max HP to all units within 48m | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=PhotonCoating.png}} | ||
|Photon Coating | |Photon Coating | ||
|250 | |250 | ||
|Covers the unit with a photon coating, reducing damage received by 55% for the first 16s of battle and grants immunity to electromagnetic, ignition and acid effects | |Covers the unit with a photon coating, reducing damage received by 55% for the first 16s of battle and grants immunity to electromagnetic, ignition and acid effects | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=ArmorEnhancement.png}} | ||
|Armor Enhancement | |Armor Enhancement | ||
|200 | |200 | ||
|The effect increases with unit level, reducing damage received by 60 per level increased | |The effect increases with unit level, reducing damage received by 60 per level increased | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=Whirlwind.png}} | ||
|Whirlwind | |Whirlwind | ||
|300 | |300 | ||
|When there are multiple enemies around, Rhino will use Whirlwind to attack all surrounding enemies, dealing 1.5 times the damage of Rhino's attack power over a long time | |When there are multiple enemies around, Rhino will use Whirlwind to attack all surrounding enemies, dealing 1.5 times the damage of Rhino's attack power over a long time | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=PowerArmor.png}} | ||
|Power Armor | |Power Armor | ||
|200 | |200 | ||
Line 62: | Line 61: | ||
Photon Coating changed from 45% / 16s -> 55% / 20s | Photon Coating changed from 45% / 16s -> 55% / 20s | ||
0.6.175 - Page created | 0.6.175 - Page created | ||
[[Category:Units]] | [[Category:Units]] |
Revision as of 23:54, 28 May 2023
Rhino
|
Heavy melee bot
Mobility | Ground |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 1 |
HP | 19297 |
Attack | 3560 |
Target | Ground Only |
Attack Interval | 0.9s |
Splash Range | 6.0 |
Burst Damage | 3560 |
Max DPS | 3956 |
Range | Melee |
Speed | 16m/s |
|
Icon | Name | Cost | Description |
---|---|---|---|
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Mechanical Rage | 200 | Increases the movement speed of units by 5 and reduces attack interval by 0.2s |
![]() |
Field Maintenance | 300 | Automatically restores 4.5% Max HP per second upon taking damage |
![]() |
Wreckage Recycling | 100 | Upon destroying an enemy, recovers HP equal to the enemies HP |
![]() |
Final Blitz | 250 | Rhino activates a self-destruct mechanism at 0 HP, dealing damage equivalent to Rhino's Max HP to all units within 48m |
![]() |
Photon Coating | 250 | Covers the unit with a photon coating, reducing damage received by 55% for the first 16s of battle and grants immunity to electromagnetic, ignition and acid effects |
![]() |
Armor Enhancement | 200 | The effect increases with unit level, reducing damage received by 60 per level increased |
![]() |
Whirlwind | 300 | When there are multiple enemies around, Rhino will use Whirlwind to attack all surrounding enemies, dealing 1.5 times the damage of Rhino's attack power over a long time |
![]() |
Power Armor | 200 | Increases HP by 25% and grants immunity to slow |
Update Notes
0.7.0 - Adjusted speed from 15m/s to 16m/s
0.6.179 - Unlocking cost from 0 to 50; Photon Coating 20s -> 16s
0.6.177 - Power Armor health bonus adjusted from 35% to 25%; Rhino health reduced by 10%
0.6.176
Power Armor Tech added
Photon Coating changed from 45% / 16s -> 55% / 20s
0.6.175 - Page created