Phoenix: Difference between revisions
From Mechabellum Wiki
m (Added a linebreak) |
(Updated to 0.6.179) |
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|200 | |200 | ||
|Obtain an energy shield that absorbs damage equal to your HP and can block at least one instance of damage. | |Obtain an energy shield that absorbs damage equal to your HP and can block at least one instance of damage. | ||
|- | |||
|[[File:LauncherOverload.png|frameless]] | |||
|Launcher Overload | |||
|300 | |||
|Phoenix's attack interval is reduced by 50%, while the range decreased by 25 | |||
|- | |||
|[[File:ChargedShot.png|frameless]] | |||
|Charged Shot | |||
|200 | |||
|Phoenix's damage increased by 175%, while the range decreased by 25 | |||
|} | |} | ||
==Update Notes== | ==Update Notes== | ||
0.6.179 - New Tech: Charged Shot, Launcher Overload | |||
0.6.176 - Energy Shield tech added | |||
0.6.175 - Page created <br /> | 0.6.175 - Page created <br /> | ||
[[Category:Units]] | [[Category:Units]] |
Revision as of 07:37, 2 May 2023
Phoenix
|
Long-range strike aircraft
Mobility | Air |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 2 |
HP | 1420 |
Attack | 2892 |
Target | Air & Ground |
Attack Interval | 3.4s |
Splash Range | 0.0 |
Burst Damage | 5784 |
Max DPS | 1701 |
Range | 120m |
Speed | 16m/s |
|
Update Notes
0.6.179 - New Tech: Charged Shot, Launcher Overload
0.6.176 - Energy Shield tech added
0.6.175 - Page created