Abyss: Difference between revisions
From Mechabellum Wiki
(Updated to 1.4.1) |
(Updated to 1.4.2) |
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|{{Icon|file=UT Photon Coating f.png|type=Tech}} | |{{Icon|file=UT Photon Coating f.png|type=Tech}} | ||
|Photon Coating | |Photon Coating | ||
| | |100 | ||
|Covers the unit with a photon coating, reducing damage received by 30% for the first 25s of battle and grants immunity to electromagnetic, ignited, acid, and degeneration beam effects. | |Covers the unit with a photon coating, reducing damage received by 30% for the first 25s of battle and grants immunity to electromagnetic, ignited, acid, and degeneration beam effects. | ||
|- | |- | ||
Line 36: | Line 36: | ||
|Disintegration | |Disintegration | ||
|200 | |200 | ||
| Bombards enemy ground units within a 250m radius every 15s, causing them to lose | | Bombards enemy ground units within a 250m radius every 15s, causing them to lose 20% of their current HP and reducing their movement speed by 40% for 5s. | ||
|- | |- | ||
|{{Icon|type=Tech|file=UT Swarm missiles f.png}} | |{{Icon|type=Tech|file=UT Swarm missiles f.png}} | ||
Line 45: | Line 45: | ||
|{{Icon|file=UT Debris Utilization f.png|type=Tech}} | |{{Icon|file=UT Debris Utilization f.png|type=Tech}} | ||
|Wreckage Recycling | |Wreckage Recycling | ||
| | |100 | ||
|Upon destroying an enemy, restores HP equal to the enemy's HP | |Upon destroying an enemy, restores HP equal to the enemy's HP | ||
|- | |- | ||
|{{Icon|file=UT Longitudinal laser f.png|type=Tech}} | |{{Icon|file=UT Longitudinal laser f.png|type=Tech}} | ||
|Vertical Sweep | |Vertical Sweep | ||
| | |150 | ||
|Abyss ATK increased by 30%, and the laser now sweeps vertically. | |Abyss ATK increased by 30%, and the laser now sweeps vertically. | ||
<div class="note">Attack {{#expr: {{#var:atk}} * 1.3 round 0}} </div> | <div class="note">Attack {{#expr: {{#var:atk}} * 1.3 round 0}} </div> | ||
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==Update Notes== | ==Update Notes== | ||
{{Collapsed| | {{Collapsed| | ||
;1.4.2: | |||
* ATK 3508→3859(+10%) | |||
* HP 71191→78310(+10%) | |||
* [Disintegration] will be enacted immediately at the beginning of the battle. The damage it causes to the enemy HP changes from 30% to 20% | |||
* [Vertical Sweep] Cost 200→150 | |||
* [Photon Coating] Cost 150→100 | |||
* [Wreckage Recycling] Cost 150→100 | |||
;1.4.1: | ;1.4.1: | ||
* Upkeep 200 → 150 | * Upkeep 200 → 150 |
Revision as of 10:12, 21 April 2025
Abyss
|
Flying Titan
Mobility | Air |
---|---|
Giant | Yes |
Cost | 800 |
Upkeep | 150 |
Unlock cost | 200 |
Units | 1 |
HP | 78310 |
Attack | 3859 |
Target | Air & Ground |
Attack Interval | .1 - 4s |
Splash Range | 10 |
Burst Damage | 3859 |
Max DPS | 38586 |
Range | 100m |
Speed | 10m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
800 - 1000 |
---|---|
HP Value |
78.3 - 97.9 |
Burst Value |
3.9 - 4.8 |
DPS Value |
38.6 - 48.2 |
Splash Index |
96 |
Summary
Tech Upgrades
Icon | Name | Cost | Description |
---|---|---|---|
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Range Enhancement | 300 | Increases attack range by 40m
Range 140m
|
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Dark Companion | 100 | At the beginning of battle, summon 1 Wraith at the same Rank as Abyss. |
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Photon Coating | 100 | Covers the unit with a photon coating, reducing damage received by 30% for the first 25s of battle and grants immunity to electromagnetic, ignited, acid, and degeneration beam effects. |
![]() |
Efficient Maintenance | 150 | The Upkeep of Abyss is reduced by 150 |
![]() |
Disintegration | 200 | Bombards enemy ground units within a 250m radius every 15s, causing them to lose 20% of their current HP and reducing their movement speed by 40% for 5s. |
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Swarm Missiles | 300 | Launches 46 missiles at nearby ground enemies every 15 seconds. Each missile deals 550 damage with a range of 200m. Damage increases by 550 per unit Rank. |
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Wreckage Recycling | 100 | Upon destroying an enemy, restores HP equal to the enemy's HP |
![]() |
Vertical Sweep | 150 | Abyss ATK increased by 30%, and the laser now sweeps vertically.
Attack 5017
|
Update Notes
|