Abyss: Difference between revisions

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{{UnitInfobox
{{UnitInfobox
   | image = Death Knell.png
   | image = Abyss.png
   | type = High Damage Titan
   | type = Flying Titan
   | igdesc = Titan unit, attacks enemies with multiple lasers that gradually grow in size.
   | igdesc = Flying Titan, using lasers to sweep the battlefield, deals devastating blows to enemy units within a large area.
}}__NOTOC__
}}__NOTOC__
== Summary ==
== Summary ==

Revision as of 06:57, 4 April 2025

Abyss

Flying Titan

Abyss.png
Mobility Air
Giant Yes
Cost 800
Upkeep 150
Unlock cost 200
Units 1
HP 78310
Attack 3859
Target Air & Ground
Attack Interval .1 - 4s
Splash Range 10
Burst Damage 3859
Max DPS 38586
Range 100m
Speed 10m/s
Description
Flying Titan, using lasers to sweep the battlefield, deals devastating blows to enemy units within a large area.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

800 - 1000

HP Value

78.3 - 97.9

Burst Value

3.9 - 4.8

DPS Value

38.6 - 48.2

Splash Index

96

v1.0

Summary

Only Available in FFA Brawl and Survival modes currently. Originally was only found in Survival as an endgame AI Boss unit.

Tech Upgrades

Icon Name Cost Description
SteelBallProduction.png
Steel Ball Production 250 Produces 1 Steel Ball(s) to join the battle every 6.5s for 11 times
EnergyScattering.png
Energy Diffraction 300 Decreases Death Knells range by 30 but allows Death Knell to fire 15 rays that each deal 6% of their original damage
RangeEnhancement.png
Range Enhancement 300 Increases attack range by 40m
Range 140m