Typhoon: Difference between revisions

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(Created page with "== Summary == The Typhoon feels like a mix between Heavy Hacker and a Mustangs. It has good tanking capabilities, especially with its barrier ability. Combined with its rapid-fire attack and splash damage, this unit excels at wiping out all kind of spam. * Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match. === Tech Upgrades === {| class="table table-dark table...")
 
 
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{{UnitInfobox
  | image = Typhoon.png
  | type = Heavy All Purpose Mech
  | igdesc = A heavy mech with two Gattlin guns, effective against light and medium ground and air units.
}}__NOTOC__
== Summary ==
== Summary ==
The Typhoon feels like a mix between Heavy Hacker and a Mustangs. It has good tanking capabilities, especially with its barrier ability. Combined with its rapid-fire attack and splash damage, this unit excels at wiping out all kind of spam.
The Typhoon feels like a mix between Heavy Hacker and a Mustangs. It has good tanking capabilities, especially with its barrier ability. Combined with its rapid-fire attack and splash damage, this unit excels at wiping out all kind of spam.
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|Generates a shield that protects all allies within it. Shield HP increases by 8,000 per unit level
|Generates a shield that protects all allies within it. Shield HP increases by 8,000 per unit level
|-
|-
|{{Icon|type=Tech|file=ElectromagneticBarrage.png}}
|{{Icon|type=Tech|file=HomingMissile.png}}
|Homing Missile
|Homing Missile
|300
|300
|Fires four homing missiles at distant enemies every 9 seconds, each dealing 675 damage (additional 675 damage per level up). With an range of 60m to 180m.
|Fires four homing missiles at distant enemies every 9 seconds, each dealing 675 damage (additional 675 damage per level up). With an range of 60m to 180m.
|}
|}

Latest revision as of 10:18, 16 October 2024

Typhoon

Heavy All Purpose Mech

Typhoon.png
Mobility Air & Ground
Giant No
Cost 300
Unlock cost 0
Units 2
HP 10030
Attack 88
Target Ground
Attack Interval 0.2s
Splash Damage 5.0m
Burst Damage 176
Max DPS 880
Range 100m
Speed 9m/s
Description
A heavy mech with two Gattlin guns, effective against light and medium ground and air units.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

150

HP Value

66.9

Burst Value

0.6

DPS Value

2.9

Splash Index

12.6

v1.0

Summary

The Typhoon feels like a mix between Heavy Hacker and a Mustangs. It has good tanking capabilities, especially with its barrier ability. Combined with its rapid-fire attack and splash damage, this unit excels at wiping out all kind of spam.

  • Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match.

Tech Upgrades

Icon Name Cost Description
MechanicalRage.png
Mechanical Rage 300 Increases the movement speed of units by 4m/s and increases attack by 50%
Speed 13m/s, Attack 132
AerialSpecialization.png
Aerial Specialization 300 ATK increases by 90% to aerial units, increases range by 30 when attacking aerial units
Attack 167 and Range 130m vs air, vs ground no change
Barrier.png
Barrier 400 Generates a shield that protects all allies within it. Shield HP increases by 8,000 per unit level
HomingMissile.png
Homing Missile 300 Fires four homing missiles at distant enemies every 9 seconds, each dealing 675 damage (additional 675 damage per level up). With an range of 60m to 180m.