Mustang

From Mechabellum Wiki
Revision as of 23:57, 28 May 2023 by HUBA (talk | contribs) (add icon template)
Mustang

High-speed all-purpose tank

Mustang.png
Mobility Ground
Giant No
Cost 200
Unlock cost 50
Units 12
HP 343
Attack 37
Target Air & Ground
Attack Interval 0.4s
Splash Damage No
Burst Damage 444
Max DPS 1110
Range 95m
Speed 16m/s
Description
High speed, long-range, yet fragile. It excels at fighting other low HP units.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

16.7 - 20.8

HP Value

16.5 - 20.6

Burst Value

1.8 - 2.2

DPS Value

4.4 - 5.6

Splash Index

3.2

v1.0
Mustang Tech Upgrades
Icon Name Cost Description
RangeEnhancement.png
Range Enhancement 300 Increases attack range by 40
HighExplosiveAmmo.png
High Explosive Ammo 200 Increases splash damage range by 7m, but reduces ATK by 40%
ArmorPiercingBullets.png
Armor-Piercing Bullets 200 Increases ATK by 50%
AerialSpecialization.png
Aerial Specialization 300 ATK increases by 75% to aerial units, increases range by 30 when attacking aerial units
MissileIntercept.png
Missile Intercept 300 Mustang will attempt to intercept enemy missiles within 150m (battlefield skills cannot be intercepted) and continuous interception over a long time decreases the success rate of interceptions

Update Notes

0.7.0 - Adjusted speed from 15m/s to 16m/s

0.6.176

Missile Interception:

- hit rate reduction speed is slowed down by 50%

- Increases the interception efficiency of Overlord missiles by 15%

- Increases the interception efficiency of defensive missiles by 125%

Aerial Specialization ATK bonus from 80% -> 75%

0.6.175 - Page created