Sledgehammer
From Mechabellum Wiki
Sledgehammer
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Heavy tank
Mobility | Ground |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 5 |
HP | 3478 |
Attack | 608 |
Target | Ground Only |
Attack Interval | 4.5s |
Splash Damage | 5.0m |
Burst Damage | 3040 |
Max DPS | 676 |
Range | 95m |
Speed | 7m/s |
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Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
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Unit Cost |
40 - 50 |
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HP Value |
69.6 - 87 |
Burst Value |
12.2 - 15.2 |
DPS Value |
2.7 - 3.4 |
Splash Index |
5.6 |
Icon | Name | Cost | Description |
---|---|---|---|
Field Maintenance | 300 | Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage
HP 4521, Heal 203
| |
Damage Sharing | 200 | Chains adjacent Sledgehammers together, increasing HP by 120% and sharing damage received equally between them
HP 7652, Total HP 38258
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Mechanical Rage | 300 | Increases the movement speed of units by 4m/s and reduces attack interval by 1.5s
Speed 11m/s, Attack interval 3s
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Range Enhancement | 300 | Increases attack range by 40m
Range 135m
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Electromagnetic Shot | 300 | Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% | |
Armor-Piercing Bullets | 300 | Increases ATK by 150% and attack interval increases by 20%
Attack 1520, Attack interval 5.4s
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Armor Enhancement | 300 | The effect increases with unit level, reducing damage received by 60 per level |
Update Notes
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