Mustang
From Mechabellum Wiki
Mustang
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High-speed all-purpose tank
Mobility | Ground |
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Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 12 |
HP | 343 |
Attack | 37 |
Target | Air & Ground |
Attack Interval | 0.4s |
Splash Damage | No |
Burst Damage | 444 |
Max DPS | 1110 |
Range | 95m |
Speed | 16m/s |
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Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
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Unit Cost |
16.7 - 20.8 |
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HP Value |
16.5 - 20.6 |
Burst Value |
1.8 - 2.2 |
DPS Value |
4.4 - 5.6 |
Splash Index |
3.2 |
Icon | Name | Cost | Description |
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Range Enhancement | 300 | Increases attack range by 40m
Range 135m
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High Explosive Ammo | 200 | Increases splash damage range by 7m, but reduces ATK by 40%
Attack 22
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Armor-Piercing Bullets | 200 | Increases ATK by 50%
Attack 56
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Aerial Specialization | 300 | ATK increases by 75% to aerial units, increases range by 30 when attacking aerial units
Attack 65 and Range 125m vs air, vs ground no change
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Missile Intercept | 300 | Mustang will attempt to intercept enemy missiles within 150m (battlefield skills cannot be intercepted) and continuous interception over a long time decreases the success rate of interceptions
Intercepts missiles from Stormcaller and Overlord, Tech from Fortress, Vulcan, and Melting Point as well as Sentry missiles
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Update Notes
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