Sandworm

From Mechabellum Wiki
Revision as of 18:15, 15 October 2024 by Narcus (talk | contribs) (→‎Tech Upgrades)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Sandworm

Giant Worm

Sandworm.png
Mobility Ground
Giant Yes
Cost 400
Unlock cost 200
Units 1
HP 48645
Attack 8324
Target Ground
Attack Interval 2.5s
Splash Damage 12.0m
Burst Damage 8324
Max DPS 3330
Range Melee
Speed 16m/s
Description
A giant melee unit that burrows underground when moving, becoming invulnerable while underground, and emerges from the ground to attack.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

400 - 600

HP Value

81.1 - 121.6

Burst Value

13.9 - 20.8

DPS Value

5.6 - 8.3

Splash Index

4.8

v1.0

Summary

The Sandworm is a formidable, giant melee unit specializing in burrowing underground, allowing it to approach enemies without taking damage while beneath the surface.

Tech Upgrades

Icon Name Cost Description
MechanicalRage.png
Mechanical Rage 250 Increases the movement speed of units by 4m/s and reduces attack interval by 0.8s
Speed 20m/s - Attack interval 1.7s
ArmorEnhancement.png
Armor Enhancement 200 HP is increased by 50% and blocks 60 damage when attacked. The damage-blocking effect increases by 60 with each level.
HP 72968
MechanicalDivision.png
Mechanical Division 200 Destroyed Sandworm creates 4 level 1 Larvas to continue fighting.
Anti air sandworm.png
Anti Air 100 Enables the Sandworm to attack aerial targets.
Underground maintenance.png
Underground Maintenance 150 While burrowed, the Sandworm restores 15% of its max HP per second.
Heal 2189
Replicate sandworm.png
Replicate 200 Each time the Sandworm emerges from the ground, it creates 1 Larva.
Sandstorm.png
Sandstorm 300 When the Sandworm burrows out of the ground, it creates a sandstorm with a 120-meter radius that lasts for 5 seconds. Units within the sandstorm have their attack range reduced by 50%, and damage taken from ranged attacks is reduced by 30%.
Strike.png
Strike 200 Sandworms emerge from the ground faster, and their first attack upon emerging is stronger: ATK is increased by 30%, and the splash radius is extended by 10 meters.
Attack 10821, Splash 22m

Update Notes

0.8.3.4.1265
  • Page created