Hacker: Difference between revisions
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(update 0.7.17) |
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|Barrier | |Barrier | ||
|300 | |300 | ||
|Generates a large-scale shield that protects all allies within it. Shield HP increases by | |Generates a large-scale shield that protects all allies within it. Shield HP increases by 20,000 per unit level | ||
|- | |- | ||
|{{Icon|type=Tech|file=RangeEnhancement.png}} | |{{Icon|type=Tech|file=RangeEnhancement.png}} | ||
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<div class="note">Debuff duration 1 second</div> | <div class="note">Debuff duration 1 second</div> | ||
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==Update Notes== | ==Update Notes== | ||
{{Collapsed| | {{Collapsed| | ||
;0.7.17: | |||
* [Protection Barrier]: Shield HP adjusted from 25000 to 20000 | |||
;0.7.13: | ;0.7.13: | ||
* Tech [Multiple Control] cost adjusted from 300 to 250. | * Tech [Multiple Control] cost adjusted from 300 to 250. |
Revision as of 20:50, 10 August 2023
Hacker
|
Hacker bot
Mobility | Ground |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 100 |
Units | 1 |
HP | 3249 |
Attack | 585 |
Target | Ground Only |
Attack Interval | 0.3s |
Splash Damage | No |
Burst Damage | 585 |
Max DPS | 1950 |
Range | 110m |
Speed | 8m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
200 - 300 |
---|---|
HP Value |
10.8 - 16.2 |
Burst Value |
2 - 2.9 |
DPS Value |
6.5 - 9.8 |
Splash Index |
0.3 |
Icon | Name | Cost | Description |
---|---|---|---|
Multiple Control | 250 | The range of the hacker is reduced by 25 meters, but it can launch 5 control beams at the same time, and the control efficiency of each beam is 17% of the original
Range 85m
| |
Barrier | 300 | Generates a large-scale shield that protects all allies within it. Shield HP increases by 20,000 per unit level | |
Range Enhancement | 300 | Increases attack range by 40m
Range 150m
| |
Enhanced Control | 300 | Units under Hacker's control will immediately recover their maximum HP | |
Electromagnetic Interference | 100 | Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40%
Debuff duration 1 second
|
Update Notes
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