Sledgehammer: Difference between revisions

From Mechabellum Wiki
mNo edit summary
(update 0.7.13)
Line 42: Line 42:
|{{Icon|type=Tech|file=ArmorPiercingBullets.png}}
|{{Icon|type=Tech|file=ArmorPiercingBullets.png}}
|Armor-Piercing Bullets
|Armor-Piercing Bullets
|300
|250
|Increases ATK by 150% and attack interval increases by 20%
|Increases ATK by 150% and attack interval increases by 20%
<div class="note">Attack {{#expr: {{#var:atk}} * 2.5 round 0}}, Attack interval {{#expr: {{#var:atkint}} * 1.2 round 1}}s</div>
<div class="note">Attack {{#expr: {{#var:atk}} * 2.5 round 0}}, Attack interval {{#expr: {{#var:atkint}} * 1.2 round 1}}s</div>
Line 49: Line 49:
|Armor Enhancement
|Armor Enhancement
|300
|300
|The effect increases with unit level, reducing damage received by 60 per level
|HP is increased by 20% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level
<div class="note">HP {{#expr: {{#var:hp}} * 1.2 round 0}}</div>
|}
|}


Line 55: Line 56:
==Update Notes==
==Update Notes==
{{Collapsed|
{{Collapsed|
;0.7.13:
* Tech [Armor Enhancement] now adds an additional 20% HP.
* The price of [Armor-Piercing Bullets] has been adjusted from 300 to 250.
;0.6.175:
;0.6.175:
* Page created
* Page created

Revision as of 08:34, 14 July 2023

Sledgehammer

Heavy tank

Sledgehammer.png
Mobility Ground
Giant No
Cost 200
Unlock cost 50
Units 5
HP 3700
Attack 608
Target Ground Only
Attack Interval 4.5s
Splash Damage 5.0m
Burst Damage 3040
Max DPS 676
Range 95m
Speed 7m/s
Description
A fairly sturdy, heavy tank. It can deal splash damage in a small area over medium and long distances.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

40 - 50

HP Value

74 - 92.5

Burst Value

12.2 - 15.2

DPS Value

2.7 - 3.4

Splash Index

5.6

v0.7.42
Sledgehammer Tech Upgrades
Icon Name Cost Description
FieldMaintenance.png
Field Maintenance 300 Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage
HP 4810, Heal 216
DamageSharing.png
Damage Sharing 200 Chains adjacent Sledgehammers together, increasing HP by 120% and sharing damage received equally between them
HP 8140, Total HP 40700
MechanicalRage.png
Mechanical Rage 300 Increases the movement speed of units by 4m/s and reduces attack interval by 1.5s
Speed 11m/s, Attack interval 3s
RangeEnhancement.png
Range Enhancement 300 Increases attack range by 40m
Range 135m
ElectromagneticShot.png
Electromagnetic Shot 300 Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40%
ArmorPiercingBullets.png
Armor-Piercing Bullets 250 Increases ATK by 150% and attack interval increases by 20%
Attack 1520, Attack interval 5.4s
ArmorEnhancement.png
Armor Enhancement 300 HP is increased by 20% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level
HP 4440


Update Notes

0.7.13
  • Tech [Armor Enhancement] now adds an additional 20% HP.
  • The price of [Armor-Piercing Bullets] has been adjusted from 300 to 250.
0.6.175
  • Page created