Sledgehammer: Difference between revisions
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{{UnitInfobox|image=Sledgehammer.png|type=Heavy tank | {{UnitInfobox | ||
| image = Sledgehammer.png | |||
| type = Heavy tank | |||
| igdesc = A fairly sturdy, heavy tank. It can deal splash damage in a small area over medium and long distances. | |||
}} | |||
{| class="table table-dark table-bordered" style="width:auto" | {| class="table table-dark table-bordered" style="width:auto" | ||
|+Sledgehammer Tech Upgrades | |+Sledgehammer Tech Upgrades | ||
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|Mechanical Rage | |Mechanical Rage | ||
|300 | |300 | ||
|Increases the movement speed of units by | |Increases the movement speed of units by 4m/s and reduces attack interval by 1.5s | ||
|- | |- | ||
|{{Icon|type=Tech|file=RangeEnhancement.png}} | |{{Icon|type=Tech|file=RangeEnhancement.png}} | ||
|Range Enhancement | |Range Enhancement | ||
|300 | |300 | ||
|Increases attack range by | |Increases attack range by 40m | ||
|- | |- | ||
|{{Icon|type=Tech|file=ArmorPiercingBullets.png}} | |{{Icon|type=Tech|file=ArmorPiercingBullets.png}} | ||
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|Armor Enhancement | |Armor Enhancement | ||
|300 | |300 | ||
|The effect increases with unit level, reducing damage received by 60 per level | |The effect increases with unit level, reducing damage received by 60 per level | ||
|- | |- | ||
|{{Icon|type=Tech|file=ElectromagneticShot.png}} | |{{Icon|type=Tech|file=ElectromagneticShot.png}} | ||
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==Update Notes== | ==Update Notes== | ||
0.6.175 | {{Collapsed| | ||
;0.6.175: | |||
* Page created | |||
}} | |||
[[Category:Units]] | [[Category:Units]] |
Revision as of 15:41, 8 June 2023
Sledgehammer
|
Heavy tank
Mobility | Ground |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 5 |
HP | 3478 |
Attack | 608 |
Target | Ground Only |
Attack Interval | 4.5s |
Splash Damage | 5.0m |
Burst Damage | 3040 |
Max DPS | 676 |
Range | 95m |
Speed | 7m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
40 - 50 |
---|---|
HP Value |
69.6 - 87 |
Burst Value |
12.2 - 15.2 |
DPS Value |
2.7 - 3.4 |
Splash Index |
5.6 |
Icon | Name | Cost | Description |
---|---|---|---|
Field Maintenance | 300 | Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage | |
Damage Sharing | 200 | Chains adjacent Sledgehammers together, increasing HP by 120% and sharing damage received equally between them | |
Mechanical Rage | 300 | Increases the movement speed of units by 4m/s and reduces attack interval by 1.5s | |
Range Enhancement | 300 | Increases attack range by 40m | |
Armor-Piercing Bullets | 300 | Increases ATK by 150% and attack interval increases by 20% | |
Armor Enhancement | 300 | The effect increases with unit level, reducing damage received by 60 per level | |
Electromagnetic Shot | 300 | Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% |
Update Notes
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