Mustang: Difference between revisions
From Mechabellum Wiki
(add icon template) |
(use UnitData, add Collapsed) |
||
Line 1: | Line 1: | ||
{{UnitInfobox|image=Mustang.png|type=High-speed all-purpose tank | {{UnitInfobox | ||
| image = Mustang.png | |||
| type = High-speed all-purpose tank | |||
| igdesc = High speed, long-range, yet fragile. It excels at fighting other low HP units. | |||
}} | |||
{| class="table table-dark table-bordered" style="width:auto" | {| class="table table-dark table-bordered" style="width:auto" | ||
|+Mustang Tech Upgrades | |+Mustang Tech Upgrades | ||
Line 34: | Line 38: | ||
==Update Notes== | ==Update Notes== | ||
0.7.0 | {{Collapsed| | ||
;0.7.0: | |||
* Adjusted speed from 15m/s to 16m/s | |||
0.6.176 | ;0.6.176: | ||
Missile Interception: | * Missile Interception: | ||
** hit rate reduction speed is slowed down by 50% | |||
** Increases the interception efficiency of Overlord missiles by 15% | |||
** Increases the interception efficiency of defensive missiles by 125% | |||
* Aerial Specialization ATK bonus from 80% -> 75% | |||
;0.6.175: | |||
* Page created | |||
}} | |||
0.6.175 | |||
[[Category:Units]] | [[Category:Units]] |
Revision as of 15:25, 8 June 2023
Mustang
|
High-speed all-purpose tank
Mobility | Ground |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 12 |
HP | 343 |
Attack | 37 |
Target | Air & Ground |
Attack Interval | 0.4s |
Splash Damage | No |
Burst Damage | 444 |
Max DPS | 1110 |
Range | 95m |
Speed | 16m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
16.7 - 20.8 |
---|---|
HP Value |
16.5 - 20.6 |
Burst Value |
1.8 - 2.2 |
DPS Value |
4.4 - 5.6 |
Splash Index |
3.2 |
Icon | Name | Cost | Description |
---|---|---|---|
Range Enhancement | 300 | Increases attack range by 40 | |
High Explosive Ammo | 200 | Increases splash damage range by 7m, but reduces ATK by 40% | |
Armor-Piercing Bullets | 200 | Increases ATK by 50% | |
Aerial Specialization | 300 | ATK increases by 75% to aerial units, increases range by 30 when attacking aerial units | |
Missile Intercept | 300 | Mustang will attempt to intercept enemy missiles within 150m (battlefield skills cannot be intercepted) and continuous interception over a long time decreases the success rate of interceptions |
Update Notes
|