Fortress: Difference between revisions

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{{UnitInfobox|image=Fortress.png|giant=Yes|type=Giant guard robot|unlockcost=200|cost=400|hp=52883|atk=6843|splashdmg=4.5|atkint=2|range=100|speed=6|igdesc=A giant unit that uses high damage artillery against the enemy.}}
{{UnitInfobox|image=Fortress.png|giant=Yes|type=Giant guard robot|unlockcost=200|cost=400|hp=52883|atk=6843|splashdmg=4.5|atkint=2|range=100|speed=6|igdesc=A giant unit that uses high damage artillery against the enemy.}}


{| class="table-dark table-bordered"
{| class="table table-dark table-bordered" style="width:auto"
|+Fortress Tech Upgrades
|+Fortress Tech Upgrades
!Icon
!Icon
Line 8: Line 8:
!Description
!Description
|-
|-
|[[File:Doubleshot.png|frameless]]
|{{Icon|type=Tech|file=Doubleshot.png}}
|Doubleshot
|Doubleshot
|200
|200
|Each attack fires 2 shells in succession but increases reload time by 12%
|Each attack fires 2 shells in succession but increases reload time by 12%
|-
|-
|[[File:Barrier.png|frameless]]
|{{Icon|type=Tech|file=Barrier.png}}
|Barrier
|Barrier
|300
|300
|Generates a large-scale shield that protects all allies within it. Shield HP increases by 40,000 per unit level increased
|Generates a large-scale shield that protects all allies within it. Shield HP increases by 40,000 per unit level increased
|-
|-
|[[File:FangSummoning.png|frameless]]
|{{Icon|type=Tech|file=FangSummoning.png}}
|Fang Summoning
|Fang Summoning
|300
|300
|Produces 12 [[Fang|Fangs]] to join the combat every 28s
|Produces 12 [[Fang|Fangs]] to join the combat every 28s
|-
|-
|[[File:RangeEnhancement.png|frameless]]
|{{Icon|type=Tech|file=RangeEnhancement.png}}
|Range Enhancement
|Range Enhancement
|300
|300
|Increases attack range by 40
|Increases attack range by 40
|-
|-
|[[File:AntiAirBarrage.png|frameless]]
|{{Icon|type=Tech|file=AntiAirBarrage.png}}
|Anti-Air Barrage
|Anti-Air Barrage
|200
|200
|Launches 16 anti-air barrages at the enemy every 10s. The barrages only damage aerial units. Each guided missile deals 900 damage and has a range of 180m
|Launches 16 anti-air barrages at the enemy every 10s. The barrages only damage aerial units. Each guided missile deals 900 damage and has a range of 180m
|-
|-
|[[File:EliteMarksman.png|frameless]]
|{{Icon|type=Tech|file=EliteMarksman.png}}
|Elite Marksman
|Elite Marksman
|300
|300
|The effect increases with unit level, increasing range by 8 and ATK by 30% per level increased
|The effect increases with unit level, increasing range by 8 and ATK by 30% per level increased
|-
|-
|[[File:LauncherOverload.png|frameless]]
|{{Icon|type=Tech|file=LauncherOverload.png}}
|Launcher Overload
|Launcher Overload
|200
|200
|Fortress' attack interval reduces by 50%, reduces range by 20m
|Fortress' attack interval reduces by 50%, reduces range by 20m
|-
|-
|[[File:ArmorEnhancement.png|frameless]]
|{{Icon|type=Tech|file=ArmorEnhancement.png}}
|Armor Enhancement
|Armor Enhancement
|200
|200

Revision as of 23:45, 28 May 2023

Fortress

Giant guard robot

Fortress.png
Mobility Ground
Giant Yes
Cost 400
Unlock cost 200
Units 1
HP 43938
Attack 6177
Target Ground Only
Attack Interval 1.8s
Splash Damage 5.0m
Burst Damage 6177
Max DPS 3432
Range 100m
Speed 6m/s
Description
A giant unit that uses high damage artillery against the enemy.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

400 - 600

HP Value

73.2 - 109.8

Burst Value

10.3 - 15.4

DPS Value

5.7 - 8.6

Splash Index

2.8

v1.0


Fortress Tech Upgrades
Icon Name Cost Description
Doubleshot.png
Doubleshot 200 Each attack fires 2 shells in succession but increases reload time by 12%
Barrier.png
Barrier 300 Generates a large-scale shield that protects all allies within it. Shield HP increases by 40,000 per unit level increased
FangSummoning.png
Fang Summoning 300 Produces 12 Fangs to join the combat every 28s
RangeEnhancement.png
Range Enhancement 300 Increases attack range by 40
AntiAirBarrage.png
Anti-Air Barrage 200 Launches 16 anti-air barrages at the enemy every 10s. The barrages only damage aerial units. Each guided missile deals 900 damage and has a range of 180m
EliteMarksman.png
Elite Marksman 300 The effect increases with unit level, increasing range by 8 and ATK by 30% per level increased
LauncherOverload.png
Launcher Overload 200 Fortress' attack interval reduces by 50%, reduces range by 20m
ArmorEnhancement.png
Armor Enhancement 200 HP is increased by 30% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level.

Update Notes

0.6.179 - HP from 50849 to 52883

0.6.176 - Changed Armor Enhancement

0.6.175 - Page created