Stormcaller: Difference between revisions
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!Cost | !Cost | ||
!Description | !Description | ||
|- | |||
|{{Icon|type=Tech|file=IncendiaryBombSC.png}} | |||
|Incendiary Bomb | |||
|300 | |||
|The unit's attack will ignit an area of 5.5m radius for 15s, dealing 350 damage per second. Allied forces are vulnerable to this damage | |||
|- | |- | ||
|{{Icon|type=Tech|file=RangeEnhancement.png}} | |{{Icon|type=Tech|file=RangeEnhancement.png}} | ||
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|Increases attack range by 40m | |Increases attack range by 40m | ||
<div class="note">Range {{#expr: {{#var:range}} + 40}}m</div> | <div class="note">Range {{#expr: {{#var:range}} + 40}}m</div> | ||
|- | |||
|{{Icon|type=Tech|file=LauncherOverload.png}} | |||
|Launcher Overload | |||
|300 | |||
|Stormcaller's attack interval is reduced by 50%, range is reduced by 45m, and movement speed is increased by 3m/s | |||
<div class="note">Attack interval {{#expr: {{#var:atkint}} * .5 round 1}}s, Range {{#expr: {{#var:range}} - 45}}m, Speed {{#expr: {{#var:speed}} + 3}}m/s</div> | |||
|- | |- | ||
|{{Icon|type=Tech|file=HighExplosiveAmmo.png}} | |{{Icon|type=Tech|file=HighExplosiveAmmo.png}} | ||
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|Increases splash damage range by 5m, but reduces ATK by 40% | |Increases splash damage range by 5m, but reduces ATK by 40% | ||
<div class="note">Attack {{#expr: {{#var:atk}} * .6 / 4 round 0}} * 4, Splash area {{#expr: {{#var:splash}} + 5}}m</div> | <div class="note">Attack {{#expr: {{#var:atk}} * .6 / 4 round 0}} * 4, Splash area {{#expr: {{#var:splash}} + 5}}m</div> | ||
|- | |- | ||
|{{Icon|type=Tech|file=ElectromagneticShot.png}} | |{{Icon|type=Tech|file=ElectromagneticShot.png}} | ||
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|- | |- | ||
|{{Icon|type=Tech|file=ArmorPiercingBullets.png}} | |{{Icon|type=Tech|file=ArmorPiercingBullets.png}} | ||
|High Explosive Anti-tank | |High Explosive Anti-tank Shells | ||
|300 | |300 | ||
|ATK increases by 100%, attack interval increases by 15% | |ATK increases by 100%, attack interval increases by 15% | ||
<div class="note">Attack {{#expr: {{#var:atk}} * 2 / 4 round 0}} * 4, Attack interval {{#expr: {{#var:atkint}} * 1.15 round 1}}s</div> | <div class="note">Attack {{#expr: {{#var:atk}} * 2 / 4 round 0}} * 4, Attack interval {{#expr: {{#var:atkint}} * 1.15 round 1}}s</div> | ||
|} | |} | ||
Revision as of 22:32, 22 June 2023
Stormcaller
|
Heavy rocket launcher
Mobility | Ground |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 4 |
HP | 1149 |
Attack | 784 × 4 |
Target | Ground Only |
Attack Interval | 6.3s |
Splash Damage | 5.5m |
Burst Damage | 12544 |
Max DPS | 1991 |
Range | 180m |
Speed | 6m/s |
|
Icon | Name | Cost | Description |
---|---|---|---|
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Incendiary Bomb | 300 | The unit's attack will ignit an area of 5.5m radius for 15s, dealing 350 damage per second. Allied forces are vulnerable to this damage |
![]() |
Range Enhancement | 300 | Increases attack range by 40m
Range 220m
|
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Launcher Overload | 300 | Stormcaller's attack interval is reduced by 50%, range is reduced by 45m, and movement speed is increased by 3m/s
Attack interval 3.2s, Range 135m, Speed 9m/s
|
![]() |
High-Explosive Ammo | 250 | Increases splash damage range by 5m, but reduces ATK by 40%
Attack 470 * 4, Splash area 10.5m
|
![]() |
Electromagnetic Explosion | 300 | Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% |
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High Explosive Anti-tank Shells | 300 | ATK increases by 100%, attack interval increases by 15%
Attack 1568 * 4, Attack interval 7.2s
|