Mustang: Difference between revisions
From Mechabellum Wiki
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| igdesc = High speed, long-range, yet fragile. It excels at fighting other low HP units. | | igdesc = High speed, long-range, yet fragile. It excels at fighting other low HP units. | ||
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{| class="table table-dark table-bordered" style="width:auto" | {| class="table table-dark table-bordered table-block-last-lg" style="width:auto" | ||
|+Mustang Tech Upgrades | |||
!Icon | !Icon | ||
!Name | !Name |
Revision as of 21:25, 21 June 2023
Mustang
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High-speed all-purpose tank
Mobility | Ground |
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Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 12 |
HP | 343 |
Attack | 37 |
Target | Air & Ground |
Attack Interval | 0.4s |
Splash Damage | No |
Burst Damage | 444 |
Max DPS | 1110 |
Range | 95m |
Speed | 16m/s |
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Icon | Name | Cost | Description |
---|---|---|---|
Range Enhancement | 300 | Increases attack range by 40m
Range 135m
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High Explosive Ammo | 200 | Increases splash damage range by 7m, but reduces ATK by 40%
Attack 22
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Armor-Piercing Bullets | 200 | Increases ATK by 50%
Attack 56
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Aerial Specialization | 300 | ATK increases by 75% to aerial units, increases range by 30 when attacking aerial units
Attack 65 and Range 125m vs air, vs ground no change
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Missile Intercept | 300 | Mustang will attempt to intercept enemy missiles within 150m (battlefield skills cannot be intercepted) and continuous interception over a long time decreases the success rate of interceptions
Intercepts missiles from Stormcaller and Overlord, Tech from Fortress, Vulcan, and Melting Point as well as Sentry missiles
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