Fortress: Difference between revisions
From Mechabellum Wiki
(Created page with "{{UnitInfobox|image=Fortress.png|mobility=Ground|giant=No|type=Standard crowd control bot|cost=100|units=1|hp=3394|atk=397|target=Ground Only|atkint=1.2s|range=90m|speed=7m/s|igdesc=Fires an energy beam that can make short work of light units.}} The Fortress is a slow moving ground unit, mainly used against crowds. {| class="wikitable" |+Fortress Tech Upgrades !Icon !Name !Cost !Description |- |frameless |Range Enhancement |300 |Increases a...") |
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{{UnitInfobox|image=Fortress.png|mobility=Ground|giant= | {{UnitInfobox|image=Fortress.png|mobility=Ground|giant=Yes|type=Giant guard robot|cost=400|units=1|hp=50849|atk=6843|target=Ground Only|atkint=2s|range=100m|speed=6m/s|igdesc=A giant unit that uses high damage artillery against the enemy.}} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Fortress Tech Upgrades | |+Fortress Tech Upgrades | ||
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!Cost | !Cost | ||
!Description | !Description | ||
|- | |||
|[[File:Doubleshot.png|frameless]] | |||
|Doubleshot | |||
|200 | |||
|Each attack fires 2 shells in succession but increases reload time by 12% | |||
|- | |||
|[[File:Barrier.png|frameless]] | |||
|Barrier | |||
|300 | |||
|Generates a large-scale shield that protects all allies within it. Shield HP increases by 40,000 per unit level increased | |||
|- | |||
|[[File:FangSummoning.png|frameless]] | |||
|Fang Summoning | |||
|300 | |||
|Produces 12 [[Fang|Fangs]] to join the combat every 28s | |||
|- | |- | ||
|[[File:RangeEnhancement.png|frameless]] | |[[File:RangeEnhancement.png|frameless]] | ||
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|Increases attack range by 40 | |Increases attack range by 40 | ||
|- | |- | ||
|[[File: | |[[File:AntiAirBarrage.png|frameless]] | ||
| | |Anti-Air Barrage | ||
|200 | |200 | ||
| | |Launches 16 anti-air barrages at the enemy every 10s. The barrages only damage aerial units. Each guided missile deals 900 damage and has a range of 180m | ||
|- | |- | ||
|[[File: | |[[File:EliteMarksman.png|frameless]] | ||
| | |Elite Marksman | ||
|300 | |300 | ||
| | |The effect increases with unit level, increasing range by 8 and ATK by 30% per level increased | ||
|- | |||
|[[File:LauncherOverload.png|frameless]] | |||
|Launcher Overload | |||
|200 | |||
|Fortress' attack interval reduces by 50%, reduces range by 20m | |||
|- | |- | ||
|[[File:ArmorEnhancement.png|frameless]] | |[[File:ArmorEnhancement.png|frameless]] | ||
|Armor Enhancement | |Armor Enhancement | ||
| | |200 | ||
|The effect increases with unit level, reducing damage received by 60 per level increased | |The effect increases with unit level, reducing damage received by 60 per level increased | ||
|} | |} | ||
Revision as of 14:21, 30 March 2023
Fortress
|
Giant guard robot
Mobility | Ground |
---|---|
Giant | Yes |
Cost | 400 |
Unlock cost | 200 |
Units | 1 |
HP | 43938 |
Attack | 6177 |
Target | Ground Only |
Attack Interval | 1.8s |
Splash Range | 5.0 |
Burst Damage | 6177 |
Max DPS | 3432 |
Range | 100m |
Speed | 6m/s |
|
Icon | Name | Cost | Description |
---|---|---|---|
![]() |
Doubleshot | 200 | Each attack fires 2 shells in succession but increases reload time by 12% |
![]() |
Barrier | 300 | Generates a large-scale shield that protects all allies within it. Shield HP increases by 40,000 per unit level increased |
![]() |
Fang Summoning | 300 | Produces 12 Fangs to join the combat every 28s |
![]() |
Range Enhancement | 300 | Increases attack range by 40 |
![]() |
Anti-Air Barrage | 200 | Launches 16 anti-air barrages at the enemy every 10s. The barrages only damage aerial units. Each guided missile deals 900 damage and has a range of 180m |
![]() |
Elite Marksman | 300 | The effect increases with unit level, increasing range by 8 and ATK by 30% per level increased |
![]() |
Launcher Overload | 200 | Fortress' attack interval reduces by 50%, reduces range by 20m |
![]() |
Armor Enhancement | 200 | The effect increases with unit level, reducing damage received by 60 per level increased |
Update Notes
0.6.175 - Page created