Melting Point: Difference between revisions
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(update 0.7.8) |
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== Update Notes == | == Update Notes == | ||
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;0.7.8: | |||
* Melting Point's base attack increased by 3%. | |||
;0.7.6: | ;0.7.6: | ||
* HP increased by 3%. | * HP increased by 3%. |
Revision as of 17:50, 21 June 2023
Melting Point
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Giant anti-unit bot
Mobility | Ground |
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Giant | Yes |
Cost | 400 |
Unlock cost | 200 |
Units | 1 |
HP | 30907 |
Attack | 2 - 7952 |
Target | Air & Ground |
Attack Interval | 0.2s |
Splash Damage | 3.0m |
Burst Damage | Minimal |
Max DPS | 39760 |
Range | 115m |
Speed | 6m/s |
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Icon | Name | Cost | Description |
---|---|---|---|
Energy Absorption | 300 | Increases HP by 60% and converts dmage dealt to HP
HP 49451
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Range Enhancement | 300 | Increases attack range by 40m
Range 155m
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Crawler Summoning | 300 | Produces 10 Crawlers to join the combat every 30s | |
Electromagnetic Barrage | 300 | Launches 16 electromagnetic shots at the enemy every 13s. Each electromagnetic shot deals 4,000 damage to shields, slows all hit units, and disables their Tech for 13s. Electromagnetic shots have a range of 180m
Total damage 64000, missiles can be intercepted
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Armor Enhancement | 200 | HP is increased by 30% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level.
HP 40179
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Energy Diffraction | 300 | Melting range reduced by 30m, but can fire 5 rays for 17% damage each
If this Tech gets disabled (for example by another Electromagnetic Shot Tech), only one of the beams keeps melting. This beam also only has 17% (max 6759 DPS) of the normal damage. Range 85m
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Melting Damage
The damage of the Melting Point need time to build up. It takes about 36s to deal a total of 1,000,000 damage that is about 5s longer then the max DPS. That shows the the build up to max DSP need more then 5s. As rule of thumb; it takes about 4 seconds for the first max DPS and 2 seconds for the next, after that the max DPS is applied.