Fortress: Difference between revisions
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{{UnitInfobox|image=Fortress.png|giant=Yes|type=Giant guard robot|unlockcost=200|cost=400|hp= | {{UnitInfobox|image=Fortress.png|giant=Yes|type=Giant guard robot|unlockcost=200|cost=400|hp=54408|atk=6843|splashdmg=4.5|atkint=2|range=100|speed=6|igdesc=A giant unit that uses high damage artillery against the enemy.}} | ||
{| class="table table-dark table-bordered" style="width:auto" | {| class="table table-dark table-bordered" style="width:auto" | ||
|+Fortress Tech Upgrades | |+Fortress Tech Upgrades | ||
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|Elite Marksman | |Elite Marksman | ||
|300 | |300 | ||
|The effect increases with unit level, increasing range by 8 and ATK by 30% per level | |The effect increases with unit level, increasing range by 8 and ATK by 30% per level | ||
|- | |- | ||
|{{Icon|type=Tech|file=LauncherOverload.png}} | |{{Icon|type=Tech|file=LauncherOverload.png}} | ||
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== Update Notes == | == Update Notes == | ||
0.6.179 | ;0.7.6: | ||
* HP increased by 3% | |||
* [Improved Fortress] card effect is adjusted to: the HP of the Fortress is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3, but the recruitment cost is increased by 100. | |||
;0.6.179: | |||
* HP from 50849 to 52883 | |||
;0.6.176: | |||
* Changed Armor Enhancement | |||
;0.6.175: | |||
* Page created | |||
[[Category:Units]] | [[Category:Units]] |
Revision as of 23:16, 2 June 2023
Fortress
|
Giant guard robot
Mobility | Ground |
---|---|
Giant | Yes |
Cost | 400 |
Unlock cost | 200 |
Units | 1 |
HP | 43938 |
Attack | 6177 |
Target | Ground Only |
Attack Interval | 1.8s |
Splash Range | 5.0 |
Burst Damage | 6177 |
Max DPS | 3432 |
Range | 100m |
Speed | 6m/s |
|
Icon | Name | Cost | Description |
---|---|---|---|
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Doubleshot | 200 | Each attack fires 2 shells in succession but increases reload time by 12% |
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Barrier | 300 | Generates a large-scale shield that protects all allies within it. Shield HP increases by 40,000 per unit level increased |
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Fang Summoning | 300 | Produces 12 Fangs to join the combat every 28s |
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Range Enhancement | 300 | Increases attack range by 40 |
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Anti-Air Barrage | 200 | Launches 16 anti-air barrages at the enemy every 10s. The barrages only damage aerial units. Each guided missile deals 900 damage and has a range of 180m |
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Elite Marksman | 300 | The effect increases with unit level, increasing range by 8 and ATK by 30% per level |
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Launcher Overload | 200 | Fortress' attack interval reduces by 50%, reduces range by 20m |
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Armor Enhancement | 200 | HP is increased by 30% and 60 damage is blocked when attacked. The damage blocking effect increases by 60 with each level. |
Update Notes
- 0.7.6
- HP increased by 3%
- [Improved Fortress] card effect is adjusted to: the HP of the Fortress is increased by 50%, the attack is increased by 30%, and the movement speed is increased by 3, but the recruitment cost is increased by 100.
- 0.6.179
- HP from 50849 to 52883
- 0.6.176
- Changed Armor Enhancement
- 0.6.175
- Page created