Stormcaller: Difference between revisions
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{{UnitInfobox|image=Stormcaller.png|type=Heavy rocket launcher|unlockcost=50|cost=200|units=4|hp=1149|atk=923 * 4|splashdmg=5.5|atkint=6.3|range=180|speed=6|igdesc=A very fragile unit that excels at super long-range splash damage in a large area. It is unable to attack units that are in close range to it.}} | {{UnitInfobox|image=Stormcaller.png|type=Heavy rocket launcher|unlockcost=50|cost=200|units=4|hp=1149|atk=923 * 4|splashdmg=5.5|atkint=6.3|range=180|speed=6|igdesc=A very fragile unit that excels at super long-range splash damage in a large area. It is unable to attack units that are in close range to it.}} | ||
{| class="table table-dark table-bordered" style="width:auto" | |||
{| class="table-dark table-bordered" | |||
|+Stormcaller Tech Upgrades | |+Stormcaller Tech Upgrades | ||
!Icon | !Icon | ||
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!Description | !Description | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=RangeEnhancement.png}} | ||
|Range Enhancement | |Range Enhancement | ||
|300 | |300 | ||
|Increases attack range by 40 | |Increases attack range by 40 | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=HighExplosiveAmmo.png}} | ||
|High-Explosive Ammo | |High-Explosive Ammo | ||
|250 | |250 | ||
|Increases splash damage range by 5m, but reduces ATK by 40% | |Increases splash damage range by 5m, but reduces ATK by 40% | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=IncendiaryBombSC.png}} | ||
|Incendiary Bomb | |Incendiary Bomb | ||
|300 | |300 | ||
|The unit's attack will ignit an area of 5.5m radius for 15s, dealing 350 damage per second. Allied forces are vulnerable to this damage | |The unit's attack will ignit an area of 5.5m radius for 15s, dealing 350 damage per second. Allied forces are vulnerable to this damage | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=ElectromagneticShot.png}} | ||
|Electromagnetic Explosion | |Electromagnetic Explosion | ||
|300 | |300 | ||
|Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% | |Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=ArmorPiercingBullets.png}} | ||
|High Explosive Anti-tank Cartridge | |High Explosive Anti-tank Cartridge | ||
|300 | |300 | ||
|ATK increases by 100%, attack interval increases by 15% | |ATK increases by 100%, attack interval increases by 15% | ||
|- | |- | ||
| | |{{Icon|type=Tech|file=LauncherOverload.png}} | ||
|Launcher Overload | |Launcher Overload | ||
|300 | |300 | ||
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0.6.175 - Page created | 0.6.175 - Page created | ||
[[Category:Units]] | [[Category:Units]] |
Revision as of 00:04, 29 May 2023
Stormcaller
|
Heavy rocket launcher
Mobility | Ground |
---|---|
Giant | No |
Cost | 200 |
Unlock cost | 50 |
Units | 4 |
HP | 1149 |
Attack | 784 × 4 |
Target | Ground Only |
Attack Interval | 6.3s |
Splash Damage | 5.5m |
Burst Damage | 12544 |
Max DPS | 1991 |
Range | 180m |
Speed | 6m/s |
|
Icon | Name | Cost | Description |
---|---|---|---|
Range Enhancement | 300 | Increases attack range by 40 | |
High-Explosive Ammo | 250 | Increases splash damage range by 5m, but reduces ATK by 40% | |
Incendiary Bomb | 300 | The unit's attack will ignit an area of 5.5m radius for 15s, dealing 350 damage per second. Allied forces are vulnerable to this damage | |
Electromagnetic Explosion | 300 | Causes electromagnetic interference on hit, temporarily disabling the target unit's Tech and reducing its movement speed by 40% | |
High Explosive Anti-tank Cartridge | 300 | ATK increases by 100%, attack interval increases by 15% | |
Launcher Overload | 300 | Stormcaller's attack interval is reduced by 50%, range is reduced by 45 meters, and movement speed is increased by 3 |
Update Notes
0.7.0 - Adjusted the range reduction effect of Stormcaller's [Launcher Overload] from 40 to 45
0.6.179 - Launcher Overload now also increases movement speed by 3
0.6.176 - High-Explosive Ammo Tech price 200 -> 250
0.6.175 - Page created