Vulcan: Difference between revisions
From Mechabellum Wiki
(add splash damage) |
(minor changes in tech descriptions) |
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|Incendiary Bomb | |Incendiary Bomb | ||
|300 | |300 | ||
|Launches a barrage of Incendiary Bombs every 16s to ignite the ground beneath the enemy's feet. Incendiary Bombs have a minimum range of | |Launches a barrage of Incendiary Bombs every 16s to ignite the ground beneath the enemy's feet. Incendiary Bombs have a max range of 180m and a minimum range of 40m | ||
|- | |- | ||
|[[File:ShootingSquad.png|frameless]] | |[[File:ShootingSquad.png|frameless]] | ||
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|Ignite | |Ignite | ||
|200 | |200 | ||
|Attacks ignite the target unit. Ignited units lose 6% HP per second | |Attacks ignite the target unit. Ignited units lose 6% HP per second for 2s | ||
|- | |- | ||
|[[File:ScorchingFlames.png|frameless]] | |[[File:ScorchingFlames.png|frameless]] | ||
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|Sticky Oil Bomb | |Sticky Oil Bomb | ||
|300 | |300 | ||
|Fire every 16 seconds to launch a sticky bomb with a deceleration effect to distant enemies. | |Fire every 16 seconds to launch a sticky bomb with a deceleration effect to distant enemies. Sticky Oil Bombs have a max range of 180m and a minimum range of 40m | ||
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Revision as of 23:51, 26 May 2023
Vulcan
|
Giant crowd control bot
Mobility | Ground |
---|---|
Giant | Yes |
Cost | 400 |
Unlock cost | 200 |
Units | 1 |
HP | 36054 |
Attack | 86 |
Target | Ground Only |
Attack Interval | 0.1s |
Splash Damage | 15.0m |
Burst Damage | 86 |
Max DPS | 860 |
Range | 95m |
Speed | 6m/s |
|
Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
|
Unit Cost |
400 - 600 |
---|---|
HP Value |
60.1 - 90.1 |
Burst Value |
0.1 - 0.2 |
DPS Value |
1.4 - 2.2 |
Splash Index |
36.9 |
Update Notes
0.6.176
Best Partner Tech price 100 -> 150; Scorching Flames Tech price 300 -> 250.
Changed Armor Enhancement
Decresed HP from 37829 -> 35938
0.6.175 - Page created