Mountain: Difference between revisions
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{{UnitInfobox | {{UnitInfobox | ||
| image = | | image = Mountain.png | ||
| type = | | type = Titan | ||
| igdesc = Titan | | igdesc = A Titan equipped with very strong armor and huge cannons of extremely long range. | ||
}}__NOTOC__ | }}__NOTOC__ | ||
== Summary == | == Summary == | ||
Only Available in FFA Brawl and Survival modes currently. | Only Available in FFA Brawl and Survival modes currently. | ||
=== Tech Upgrades === | === Tech Upgrades === | ||
Line 14: | Line 14: | ||
!Description | !Description | ||
|- | |- | ||
|{{Icon|type=Tech|file= | |{{Icon|type=Tech|file=UT 2ndweaponsB f.png}} | ||
| | |Gun-Launched Missile | ||
| | |200 | ||
| | |Launches a rocket from its arm cannons | ||
every 15 seconds. The rocket has a range of 180, causing 22,500 damage to enemies within a 25m radius of the hit point. Damage increases by 22,500 per unit Rank increased. | |||
|- | |- | ||
|{{Icon|type=Tech|file= | |{{Icon|type=Tech|file=UT Fortress armor f.png}} | ||
| | |Mountain Plating | ||
| | |200 | ||
| | |Blocks 1,000 damage when attacked. The | ||
damage blocking effect increases with the Rank. And for each Rank, blocks an additional 1,000 damage. | |||
|- | |- | ||
|{{Icon|type=Tech|file= | |{{Icon|type=Tech|file=UT Saturation Attack f.png}} | ||
| | |Saturation Bombardment | ||
| | |200 | ||
|Increases attack | |Increases range by 40, splash range by 3, | ||
and each attack fires 16 shells in succession, and shells spread out over a wide area, but increases attack interval by 300%. | |||
<div class="note">Range {{#expr: {{#var:range}} + 40}}m</div> | <div class="note">Range {{#expr: {{#var:range}} + 40}}m</div> | ||
|- | |||
|{{Icon|file=UT OTH Strikes f.png|type=Tech}} | |||
|Extended Range Ammo | |||
|200 | |||
|Increases range by 160, but decreases ATK | |||
by 75%. | |||
<div class="note">Range {{#expr: {{#var:range}} + 160}}m</div> | |||
<div class="note">Attack {{#expr: {{#var:atk}} * .25 / 4 round 0}} * 4 </div> | |||
|- | |||
|{{Icon|file=UT Smoke Barrage f.png|type=Tech}} | |||
|Smoke Bomb | |||
|200 | |||
|Launches 45 Smoke Bombs towards the | |||
enemy every 10s. The Smoke Bombs have a max range of 180m and a minimum range of 60m. The range of units within the smoke is reduced by 35%. | |||
|- | |||
|{{Icon|file=UT Photon cycle f.png|type=Tech}} | |||
|Photon Loop | |||
|200 | |||
|Every 30s, covers the unit with a photon | |||
coating, decreasing damage received by 30% within 15s and grants immunity to Electromagnetic, Ignited, Acid, and Degeneration Beam effects | |||
|} | |} | ||
[[Category:Units]] | [[Category:Units]] |
Latest revision as of 17:59, 5 April 2025
Mountain
|
Titan
Mobility | Ground |
---|---|
Giant | Yes |
Cost | 800 |
Upkeep | 200 |
Unlock cost | 200 |
Units | 1 |
HP | 180763 |
Attack | 5086 × 4 |
Target | Ground Only |
Attack Interval | 2s |
Splash Range | 5 |
Burst Damage | 20344 |
Max DPS | 10172 |
Range | 100m |
Speed | 6m/s |
|
Summary
Only Available in FFA Brawl and Survival modes currently.
Tech Upgrades
Icon | Name | Cost | Description |
---|---|---|---|
![]() |
Gun-Launched Missile | 200 | Launches a rocket from its arm cannons
every 15 seconds. The rocket has a range of 180, causing 22,500 damage to enemies within a 25m radius of the hit point. Damage increases by 22,500 per unit Rank increased. |
![]() |
Mountain Plating | 200 | Blocks 1,000 damage when attacked. The
damage blocking effect increases with the Rank. And for each Rank, blocks an additional 1,000 damage. |
![]() |
Saturation Bombardment | 200 | Increases range by 40, splash range by 3,
and each attack fires 16 shells in succession, and shells spread out over a wide area, but increases attack interval by 300%. Range 140m
|
![]() |
Extended Range Ammo | 200 | Increases range by 160, but decreases ATK
by 75%. Range 260m
Attack 1272 * 4
|
![]() |
Smoke Bomb | 200 | Launches 45 Smoke Bombs towards the
enemy every 10s. The Smoke Bombs have a max range of 180m and a minimum range of 60m. The range of units within the smoke is reduced by 35%. |
![]() |
Photon Loop | 200 | Every 30s, covers the unit with a photon
coating, decreasing damage received by 30% within 15s and grants immunity to Electromagnetic, Ignited, Acid, and Degeneration Beam effects |