Mountain: Difference between revisions

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{{UnitInfobox
{{UnitInfobox
   | image = Death Knell.png
   | image = Mountain.png
   | type = High Damage Titan
   | type = Titan
   | igdesc = Titan unit, attacks enemies with multiple lasers that gradually grow in size.
   | igdesc = A Titan equipped with very strong armor and huge cannons of extremely long range.
}}__NOTOC__
}}__NOTOC__
== Summary ==
== Summary ==
Only Available in FFA Brawl and Survival modes currently. Originally was only found in Survival as an endgame AI Boss unit.
Only Available in FFA Brawl and Survival modes currently.


=== Tech Upgrades ===
=== Tech Upgrades ===
Line 14: Line 14:
!Description
!Description
|-
|-
|{{Icon|type=Tech|file=SteelBallProduction.png}}
|{{Icon|type=Tech|file=UT 2ndweaponsB f.png}}
|Steel Ball Production
|Gun-Launched Missile
|250
|200
|Produces 1 Steel Ball(s) to join the battle every 6.5s for 11 times
|Launches a rocket from its arm cannons
every 15 seconds. The rocket has a range of 180, causing 22,500 damage to enemies within a 25m radius of the hit point. Damage increases by 22,500 per unit Rank increased.
|-
|-
|{{Icon|type=Tech|file=EnergyScattering.png}}
|{{Icon|type=Tech|file=UT Fortress armor f.png}}
|Energy Diffraction
|Mountain Plating
|300
|200
|Decreases Death Knells range by 30 but allows Death Knell to fire 15 rays that each deal 6% of their original damage
|Blocks 1,000 damage when attacked. The
damage blocking effect increases with the Rank. And for each Rank, blocks an additional 1,000 damage.
|-
|-
|{{Icon|type=Tech|file=RangeEnhancement.png}}
|{{Icon|type=Tech|file=UT Saturation Attack f.png}}
|Range Enhancement
|Saturation Bombardment
|300
|200
|Increases attack range by 40m
|Increases range by 40, splash range by 3,
and each attack fires 16 shells in succession, and shells spread out over a wide area, but increases attack interval by 300%.
<div class="note">Range {{#expr: {{#var:range}} + 40}}m</div>
<div class="note">Range {{#expr: {{#var:range}} + 40}}m</div>
|-
|{{Icon|file=UT OTH Strikes f.png|type=Tech}}
|Extended Range Ammo
|200
|Increases range by 160, but decreases ATK
by 75%.
<div class="note">Range {{#expr: {{#var:range}} + 160}}m</div>
<div class="note">Attack {{#expr: {{#var:atk}} * .25 / 4 round 0}} * 4 </div>
|-
|{{Icon|file=UT Smoke Barrage f.png|type=Tech}}
|Smoke Bomb
|200
|Launches 45 Smoke Bombs towards the
enemy every 10s. The Smoke Bombs have a max range of 180m and a minimum range of 60m. The range of units within the smoke is reduced by 35%.
|-
|{{Icon|file=UT Photon cycle f.png|type=Tech}}
|Photon Loop
|200
|Every 30s, covers the unit with a photon
coating, decreasing damage received by 30% within 15s and grants immunity to Electromagnetic, Ignited, Acid, and Degeneration Beam effects
|}
|}




[[Category:Units]]
[[Category:Units]]

Latest revision as of 17:59, 5 April 2025

Mountain

Titan

Mountain.png
Mobility Ground
Giant Yes
Cost 800
Upkeep 200
Unlock cost 200
Units 1
HP 180763
Attack 5086 × 4
Target Ground Only
Attack Interval 2s
Splash Range 5
Burst Damage 20344
Max DPS 10172
Range 100m
Speed 6m/s
Description
A Titan equipped with very strong armor and huge cannons of extremely long range.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

800 - 1000

HP Value

180.8 - 226

Burst Value

20.3 - 25.4

DPS Value

10.2 - 12.7

Splash Index

10

v1.0

Summary

Only Available in FFA Brawl and Survival modes currently.

Tech Upgrades

Icon Name Cost Description
UT 2ndweaponsB f.png
Gun-Launched Missile 200 Launches a rocket from its arm cannons

every 15 seconds. The rocket has a range of 180, causing 22,500 damage to enemies within a 25m radius of the hit point. Damage increases by 22,500 per unit Rank increased.

UT Fortress armor f.png
Mountain Plating 200 Blocks 1,000 damage when attacked. The

damage blocking effect increases with the Rank. And for each Rank, blocks an additional 1,000 damage.

UT Saturation Attack f.png
Saturation Bombardment 200 Increases range by 40, splash range by 3,

and each attack fires 16 shells in succession, and shells spread out over a wide area, but increases attack interval by 300%.

Range 140m
UT OTH Strikes f.png
Extended Range Ammo 200 Increases range by 160, but decreases ATK

by 75%.

Range 260m
Attack 1272 * 4
UT Smoke Barrage f.png
Smoke Bomb 200 Launches 45 Smoke Bombs towards the

enemy every 10s. The Smoke Bombs have a max range of 180m and a minimum range of 60m. The range of units within the smoke is reduced by 35%.

UT Photon cycle f.png
Photon Loop 200 Every 30s, covers the unit with a photon

coating, decreasing damage received by 30% within 15s and grants immunity to Electromagnetic, Ignited, Acid, and Degeneration Beam effects