Mountain: Difference between revisions

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{{UnitInfobox
{{UnitInfobox
   | image = Death Knell.png
   | image = Mountain.png
   | type = High Damage Titan
   | type = Titan
   | igdesc = Titan unit, attacks enemies with multiple lasers that gradually grow in size.
   | igdesc = A Titan equipped with very strong armor and huge cannons of extremely long range.
}}__NOTOC__
}}__NOTOC__
== Summary ==
== Summary ==
Only Available in FFA Brawl and Survival modes currently. Originally was only found in Survival as an endgame AI Boss unit.
Only Available in FFA Brawl and Survival modes currently.


=== Tech Upgrades ===
=== Tech Upgrades ===

Revision as of 07:57, 4 April 2025

Mountain

Titan

Mountain.png
Mobility Ground
Giant Yes
Cost 800
Upkeep 200
Unlock cost 200
Units 1
HP 180763
Attack 5086 × 4
Target Ground Only
Attack Interval 2s
Splash Range 5
Burst Damage 20344
Max DPS 10172
Range 100m
Speed 6m/s
Description
A Titan equipped with very strong armor and huge cannons of extremely long range.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

800 - 1000

HP Value

180.8 - 226

Burst Value

20.3 - 25.4

DPS Value

10.2 - 12.7

Splash Index

10

v1.0

Summary

Only Available in FFA Brawl and Survival modes currently.

Tech Upgrades

Icon Name Cost Description
SteelBallProduction.png
Steel Ball Production 250 Produces 1 Steel Ball(s) to join the battle every 6.5s for 11 times
EnergyScattering.png
Energy Diffraction 300 Decreases Death Knells range by 30 but allows Death Knell to fire 15 rays that each deal 6% of their original damage
RangeEnhancement.png
Range Enhancement 300 Increases attack range by 40m
Range 140m