Death Knell: Difference between revisions
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== Summary == | == Summary == | ||
Only Available in FFA Brawl and Survival modes currently. Originally was only found in Survival as an endgame AI Boss unit. | |||
=== Tech Upgrades === | === Tech Upgrades === | ||
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Revision as of 07:52, 1 April 2025
Death Knell
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High Damage Titan
Mobility | Ground |
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Giant | Yes |
Cost | 800 |
Upkeep | 200 |
Unlock cost | 200 |
Units | 1 |
HP | 166021 |
Attack | 2 - 9797 |
Target | Air & Ground |
Attack Interval | .2s |
Splash Range | 3.0 |
Burst Damage | Minimal |
Max DPS | 48985 |
Range | 115m |
Speed | 6m/s |
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Values are normalized to the supply cost of the unit to make it easier to compare units. The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350. |
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Unit Cost |
800 - 1000 |
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HP Value |
166 - 207.5 |
Burst Value |
0 - 0 |
DPS Value |
49 - 61.2 |
Splash Index |
0.4 |
Summary
Only Available in FFA Brawl and Survival modes currently. Originally was only found in Survival as an endgame AI Boss unit.
Tech Upgrades
Icon | Name | Cost | Description |
---|---|---|---|
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Steel Ball Production | 250 | Produces 1 Steel Ball(s) to join the battle every 6.5s for 11 times |
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Energy Diffraction | 300 | Decreases Death Knells range by 30 but allows Death Knell to fire 15 rays that each deal 6% of their original damage |
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Range Enhancement | 300 | Increases attack range by 40m
Range 155m
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