Death Knell: Difference between revisions

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== Summary ==
== Summary ==
Only Available in FFA Brawl and Survival modes currently. Originally was only found in Survival as an endgame AI Boss unit.
=== Tech Upgrades ===
=== Tech Upgrades ===
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Revision as of 07:52, 1 April 2025

Death Knell

High Damage Titan

Death Knell.png
Mobility Ground
Giant Yes
Cost 800
Upkeep 200
Unlock cost 200
Units 1
HP 166021
Attack 2 - 9797
Target Air & Ground
Attack Interval .2s
Splash Range 3.0
Burst Damage Minimal
Max DPS 48985
Range 115m
Speed 6m/s
Description
Titan unit, attacks enemies with multiple lasers that gradually grow in size.
Values are normalized to the supply cost of the unit to make it easier to compare units.
The Splash Index tries to calculate the effectiveness vs spam by multiply attacks with slash area and a penalty for damage below 350.
Unit Cost

800 - 1000

HP Value

166 - 207.5

Burst Value

0 - 0

DPS Value

49 - 61.2

Splash Index

0.4

v1.0

Summary

Only Available in FFA Brawl and Survival modes currently. Originally was only found in Survival as an endgame AI Boss unit.

Tech Upgrades

Icon Name Cost Description
SteelBallProduction.png
Steel Ball Production 250 Produces 1 Steel Ball(s) to join the battle every 6.5s for 11 times
EnergyScattering.png
Energy Diffraction 300 Decreases Death Knells range by 30 but allows Death Knell to fire 15 rays that each deal 6% of their original damage
RangeEnhancement.png
Range Enhancement 300 Increases attack range by 40m
Range 155m