Tarantula: Difference between revisions
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!Description | !Description | ||
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|{{Icon|type=Tech|file= | |{{Icon|type=Tech|file=spider mine.png}} | ||
|Spider Mines | |Spider Mines | ||
|300 | |300 |
Revision as of 13:09, 22 August 2024
Tarantula
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Heavy Mech
Mobility | Ground |
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Giant | No |
Cost | 200 |
Unlock cost | 0 |
Units | 1 |
HP | 15162 |
Attack | 534 |
Target | Ground Only |
Attack Interval | 0.6s |
Splash Range | 5.0 |
Burst Damage | 534 |
Max DPS | 890 |
Range | 80m |
Speed | 8m/s |
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Summary
Tarantula is a heavily armored unit that can withstand a lot of damage. Its two rapid-fire autocannons are very effective against small and medium-sized units. Through Tech upgrades, The Tarantula can mount two mine-laying cases on its back, which will fire two self-moving Spider Mines every 15 seconds.
Tech Upgrades
Icon | Name | Cost | Description |
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Spider Mines | 300 | Fires 2 Spider Mines with 750 HP every 15 seconds. The Spider Mines will charge at the enemy and self-destruct, dealing 4,500 damage to all units within 9 meters. The Spider Mine's HP increases by 750 and its damage increases by 4,500 per unit rank increased. |
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Range Enhancement | 300 | Increases attack range by 40m
Range 120m
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Mechanical Rage | 400 | Increases the movement speed of units by 4m/s and reduces attack interval by 0.2s
Speed 12m/s - Attack interval 0.4s
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Armor-Piercing Bullets | 200 | Increases ATK by 50%
Attack 801
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Field Maintenance | 300 | Automatically restores 4.5% Max HP per second upon taking damage
Heal 682
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