Sabertooth

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Revision as of 18:55, 15 October 2024 by Narcus (talk | contribs) (Created page with "== Summary == Sabertooth are larger, more expensive versions of the Sledgehammer, but with a far superior gun. With their relatively high HP and damage output, they excel in the early to mid-game as effective tanks and can deal significant damage to large ground targets. * Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match. === Tech Upgrades === {| class="table...")
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Summary

Sabertooth are larger, more expensive versions of the Sledgehammer, but with a far superior gun. With their relatively high HP and damage output, they excel in the early to mid-game as effective tanks and can deal significant damage to large ground targets.

  • Rare units can only be unlocked by Radom Reinforcement cards between rounds or by special starting specialists, they cannot be unlocked directly during a match.

Tech Upgrades

Icon Name Cost Description
RangeEnhancement.png
Range Enhancement 300 Increases attack range by 40m
Range 40m
FieldMaintenance.png
Field Maintenance 300 Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage
HP Expression error: Unexpected * operator., Heal Expression error: Unexpected * operator.
MissileIntercept.png
Missile Intercept 200 Try to intercept enemy missiles within 150 meters (Battlefield powers can't be intercepted), continuous interception for a long time will lead to a decline in interception efficiency. Interception efficiency is independent of the War Factory's attack and level.
Intercepts missiles from Stormcaller, Farseer and Overlord, Tech from Fortress, Vulcan, and Melting Point as well as Sentry missiles
Doubleshot.png
Doubleshot 100 Each attack fires 2 shells in succession but increases reload time by 12%
DPS Expression error: Unexpected / operator.