Centers
From Mechabellum Wiki
Every player controls two centers. The Command Center and the Research Center. Upon destruction of a center, that players units will temporarily be slowed by 80%, do 90% less damage and take additional damage until the effect wears off after 9 seconds but can be stacked if both get destroyed.
The centers have 3400 HP.
Additionally, players can unlock technologies and round bonuses in the centers.
Command Center
Command center upgrades only last one round
Icon | Name | Cost | Effect |
---|---|---|---|
0
|
Rapid Resupply | 0 | Immediately obtain 200 supplies and get 300 fewer supplies in the next round |
50
|
Mass Recruitment | 50 | Increses the number of units that can be purchased in this round by 1 |
100
|
Elite Recruitment | 100 | Lv. 2 units can be purchased in this round |
100
|
Enhanced Range | 100 | Increases the range of all units by 15m for this round |
50
|
High Mobility | 50 | Increases the movement speed of all units by 3m/s for this round |
Research Center
Research Center upgrades are permanent
Icon | Name | Cost | Effect |
---|---|---|---|
150
|
Sticky Oil Bombs | 150 | Sprays sticky oil in a straight line, reducing the movement speed of units within it by 55%. The sticky oil lasts for 2 rounds
Cooldown: 3 rounds, Area: 80m circles overlapping into a 220m line
|
100
|
Field Recovery | 100 | Allows the use of Field Recovery (Destroy a designated squad and receive a full refund of supplies invested in that squad) |
100
|
Mobile Beacon | 100 | Allows the use of Mobile Beacon (Designates the selected unit's movement path) |
100
|
Attack Enhancement | 100 | Increases the ATK of all units by 10% |
100
|
Defense Enhancement | 100 | Increases the HP of all units by 15% |
Update Notes
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